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Posted Oct 17, 2007 at 06:48PM by Rio S. Listed in: News, Games, Naruto: Clash of Ninja Revolution Tags: D3Publisher, Tomy Corporation
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Naruto: Clash of Ninja Revolution - Image 1Fans of the manga, anime, and video games of Naruto will rejoice at this bit of news. Tomy Corporation and D3Publisher of America has released another goodie for everyone in the form of the official website - in English.

Yup, you heard that right. This is in conjunction with the simultaneous release of two Naruto video games: Naruto: Clash of Ninja Revolution for the Nintendo Wii and Naruto: Path of the Ninja for the Nintendo DS. Both games are set to fire up the shelves on October 23, a few shut eyes away. Anyway, here's what you can check out the official site:
  • Get the latest news and information on all Naruto games for Nintendo platforms
  • See game trailers, screen shots and other exclusive images from the games
  • Sign up for a special Naruto Newsletter to be the first to know about Naruto on Wii and Nintendo DS
  • Receive members-only hints, tips and strategies
  • Join the exciting new Naruto community for Wii and DS gamers - the Ninja Academy! More details coming soon!
Sound interesting? You can skitter over there by clicking the Read link below. We'll keep you posted on more Naruto: Clash of Ninja Revolution and Naruto: Path of the Ninja news so stay tuned.

Buy: [ Naruto: Path of the Ninja (DS) ]
Buy: [ Naruto: Clash of Ninja Revolution (Wii) ]

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Posted Oct 14, 2007 at 05:07AM by Enrico S. Listed in: News, Games, Naruto: Clash of Ninja Revolution Tags: Wiimote, D3Publisher, Nunchuk, Tomy Corporation
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Naruto: Clash of the Ninja Revolution to ship on October 23 - Image 1 Tomy Corporation and D3Publisher of America have announced that Naruto: Clash of the Ninja Revolution for the Wii will be shipped to retail outlets on October 23. This means that retailers will have their copies way before the slated October 27 launch this year.

This fighting game features characters from the popular animation series such as Sasuke, Kakashi, Sakura, and of course, Naruto. From all indications, gamers will have to skillfully wield the Wiimote and Nunchuk to pull of some of the special moves. Still, most fans of the game will probably memorize all of the techniques if only to see the awesome animation of the game's cutscenes.

It's understandable why Naruto fans are excited about the game considering it is the first Clash of the Ninja title translated into English. We'll just have to wait till this game launches to see if it lives up to all of the hype.

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Posted Jun 04, 2007 at 05:54AM by Rio S. Listed in: News, Games, Naruto: Clash of Ninja Revolution Tags: Wiimote, D3Publisher, Tomy Corporation, Tomy, Eighting
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Naruto: Clash of Ninja Revolution for the Wii - Image 1 North American fans of the Naruto series, rejoice! The ninja-in-training is back and this time it's a Nintendo Wii and North America exclusive with Naruto: Clash of Ninja Revolution.

In this video game, players will be led through the storyline of the popular anime. It will also feature the nine different gameplay modes that can support up to four players. Naruto: Clash of Ninja Revolution will also sport mini-games, interactive environments, and character animations.

The Wii-exclusive will have more than 14 playable characters and six stages with two combat zones each. Since the game is tailor-made for the North American audience, we'll be seeing "all new special attack animations" coupled with the interactive environments and the overall effects. There's a game mode to suit everybody's taste: story mode, score attack, timed attack, survival, 2P Versus, 2P Score Attack, 2P Survival, and 1-4 Multiplayer Versus. You can train with the Wiimote on the following mini-games: Shuriken Throw, Rasengan Training, and Shadow Clone Trick.

Well, Naruto: Clash of Ninja Revolution by Eighting, Tomy Corporation, and D3 Publisher does look promising and it looks like some of us will be praying for fall to come faster this year. We'll keep you posted on more information regarding the game.

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Posted Mar 18, 2007 at 02:03PM by Ryan A. Listed in: Interviews, Games, Naruto: Clash of Ninja MVZ Tags: Wiimote, North America, D3PA, Tomy Corporation, Yoshinobu Amatsuo
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Naruto: Clash of Ninja MVZ will hit North America this Fall - Image 1Gaming site IGN recently had a talk with Naruto: Clash of Ninja MVZ Producer Yoshinobu Amatsuo regarding the game's development, as well as a few of its more interesting details. As we all know, Naruto: Clash of Ninja MVZ will hit North America this Fall, courtesy of publishers D3 Publisher of America (D3PA) and Tomy Corporation.

In the Q&A, Amatsuo assured fans that the new title, while having some new content, will remain true and loyal to the whole Naruto series. He mentioned that the final details of the missions are still being tweaked as of now, but that the story will follow the anime series. He also hinted that the game will take place during the Chuunin examinations.

Regarding gameplay, the basic light and heavy combo system, together with super-combo attacks, will be implemented and the Wiimote will be put to good use. Amatsuo explained,

The special attacks will have varying motion inputs. Some inputs require you to swing the Wii remote up or down while other specials will require you to twirl the remote with specific timing. Some attacks will also use the motion sensing in the Nunchuk, as well. Some gestures will be shared among characters, but the gestures are varied enough that they won't be identical in terms of timing and execution.


The producer remarked that the reason for having this consistency all across the series is because Naruto is a trademarked game, meaning the moves have to be similar with the anime series that it was based on. Game designers always try their best to bring the essence of the characters from the TV series. About characters from previous titles making coming back, Amatsuo said,


Where we're including characters from previous games, if the animations for the attacks are the same, then they'll be reworked to meet the Wii specs. However, for new characters and new attacks, including new special attacks, the animations will be newly created.


Lastly, in case you weren't aware, Naruto: Clash of Ninja MVZ will sport several mini games aside from the characters' main missions. Amatsuo revealed that in this aspect of the video game, the North American version will be similar to the released Japanese version with a just a few modifications,


The content will be adjusted to fit with the current U.S. TV release schedule. They will have different gameplay mechanics to the main game but will use techniques that you learn in the game. One game uses the ability the throw shuriken, one is a game based around Naruto's clone jutsu technique and another gives you the opportunity to practice Naruto's Rasengan.



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Posted Mar 13, 2007 at 11:03AM by Enrico S. Listed in: News, Games, Naruto: Clash of Ninja MVZ Tags: D3Publisher, Shonen Jump, Viz Media, Tomy Corporation
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Naruto: Clash of Ninja MVZ for the Wii - Image 1The game Naruto: Clash of Ninja MVZ (also known as Naruto Shippuden: Gekitou Ninja Taisen EX) developed by TOMY Corporation and published by D3Publisher of America, Inc. , is looking to be anteing up with its exclusive content for the Wii. The game based on episodes from VIZ Media’s hit anime series SHONEN JUMP has a lot to offer. Basically, it will be a fighting game, with no less then 14 playable characters available.

Features:
  • Characters that have never been featured in the Clash of Ninja game series will be in the game
  • The Wii Remote will be used in controlling your ninja of choice and special mini-games
  • Up to four players can participate in matches
  • Nine different gameplay modes including Story Mode, Single Player and Multiplayer
  • New character animations
  • New special attack animations 
  • New interactive environments (a first in the series)


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Posted Feb 25, 2007 at 04:39PM by Ian C. Listed in: Previews, Videos, Games, Naruto: Clash of Ninja MVZ Tags: Japan, Wiimote, Tomy Corporation
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Wii drought? Not in Japan, and not for all you Japanophiles and otakus. While everyone's getting depressed over the fact that they have to learn to enjoy SSX Blur, run around with Sonic and his Secret Rings, or re-experience Prince of Persia: The Two Thrones, while they wait for say Manhunt 2, or Metroid Prime 3, the other folks who are immersed in the sphere of geekery that is otakudom can enjoy fist-pounding, versus-fighting, Ninja fun.

Yes, we meant the "fist-pounding" part. The video below explains why.



Sorry folks, if you were expecting to see someone shaking their wiimote wildly, no, this isn't that kind of video. But wasn't that shadow clone, multiple-punch, leading up to a double rasengan combo cool? Yep, Lots'a fist-pounding in Tomy Corporation's Naruto Shippūden: Gekitou Ninja Taisen EX. Given that the trailer showed off fervent Wiimote waving, will this game usher in a new era of Wiimote related furniture destruction?

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