Posted Jun 18, 2008 at 01:28PM by Isaac C. Listed in: News, Games, WiiWare Tags: Wiimote, UFO, aliens, Space Invaders, Nunchuk
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Wiiware - Space Invaders Get Even bow going to Nintendo's download service - Image 1Humans gave these little critters a hard time back in the 70s, but now it's their turn. Get to control your own horde of aliens in Space Invaders Get Even, coming to WiiWare soon. Get 'em pesky humans. More space invading in the full article.

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Posted Jun 16, 2008 at 12:50PM by Ceasar S. Listed in: News Tags: Microsoft, Sony, ESRB, Space Invaders, Maxis
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On Shelves This Week: June 16 to June 22, 2008 - Image 1This issue is another one of those weeks where you could selectively stave off from spending hard-earned cash, but then there are millions of gamers who need their gaming fix. Gladly enough, third-party publishers on the Nintendo DS and Nintendo Wii have addressed the casual gaming populace, and that pretty much sums up this week's retail release line up. On second thought, no - we still have an MMO, EA Maxis' pre-Spore sampler, a formerly retail, now PSN game, plus the release of Rock Band on the Nintendo Wii. Check the full story for details.

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Posted Apr 08, 2008 at 01:30PM by Enrico S. Listed in: News, Dragon Quest Swords, Games Tags: Square Enix, Sony, Arkanoid, Europe, Australia, Space Invaders
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Crisis Core: Final Fantasy 7 small - Image 1Australia based gamers will be glad to know that they're going to be getting some big name Square Enix titles such as Crisis Core: Final Fantasy VII for the Sony PlayStation Portable and Dragon Quest Swords: The Masked Queen and the Tower of Mirrors for the Nintendo DS this year. To find out more, head on over to the full article.

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Posted Apr 08, 2008 at 09:37AM by Charles D. Listed in: Homebrew Emulators, Homebrew Games Tags: GameCube, Space Invaders, MAME
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Nintendo's Wii console - Image 1The return of classic titles seem to be one of the "in" things in gaming nowadays. Homebrew developer softdev contributed to this trend by releasing Midway Space Invaders Emulator for the Nintendo Wii console. For more details regarding this old school port, check out our full article.

Download: Midway Space Invaders Emulator
Download: Midway Space Invaders Emulator (source)

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Posted Aug 28, 2007 at 10:14AM by Sally B. Listed in: News Tags: Zelda, Video Games Live, Space Invaders
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Video Games Live - Image 1People who are lucky enough to live near the Royal Festival Hall in Southbank Centre, London should take heed: Video Games Live is coming up, and Philharmonia Orchestra will perform various memorable video game music ranging from Mario, Zelda, Final Fantasy, Space Invaders, Tetris and yes, even Halo 3. The event is scheduled on October 22, 7:30 p.m.

The variety of video games to be covered, from retro-classic gaming to next-gen, will ensure that everyone who watches the event will leave the venue satisfied. We ourselves will be way over our heads with glee after hearing an orchestra play our beloved Space Invaders tune.

Those who are interested better get their tickets as soon as possible. The ticket prices (depending on the seating) range from GB£ 32.50 (US$ 65.25) to GB£ 19.50 (US$ 39.15), with additional booking fees worth GB£ 1.50 or US$ 3 (no booking fee for Southbank Centre members).

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Posted Jun 05, 2007 at 09:45AM by Ryan C. Listed in: Off Topic Tags: John F. Kennedy, Video Games Live, Space Invaders, Game Music
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Videogame music RAWKS. - Image 1There's nothing like videogame music, really. From the simple mono thumpings of Space Invaders, made specifically to sound like a rapidly-beating human heart, to the epic, mountain-shaking chorus of an orchestra as you slay your very first colossus - it evokes a level of emotion that no other music form can even hope to emulate. It's an experience that's meant to be shared, definitely.

Video Games Live, an immersive concert event currently taking the world by storm, hopes to do exactly that, performing at the John F. Kennedy Center for the Performing Arts. Not for one, but for two performances (June 29 and 30) of nothing but classic and contemporary video game pieces any fan will surely recognize.

While the fact of VGL actually playing at a national monument alone is already big news, the even bigger breakthrough is that it's going to be the first time video game music to be performed at a live audience in Washington DC - and co-creators Jack Wall and Tommy Tallarico can't stop gushing about it. The latter even gave a hint as to who would be strutting down the red carpet at the event, saying:


We've already started inviting as many local politicians and their families as possible. It's important for us to show everyone how incredibly creative, artistic and significant video games and the culture surrounding them have become.


Politicians, you say? Here's hoping a particular someone actually made it into the guest list, so he sees (and hears) how games aren't as bad as he makes them out to be. It's a long shot, but there's no harm in dreaming, is there?

You can check out the read link for more info about this spectacular event.

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Posted Mar 11, 2007 at 09:28PM by Ian C. Listed in: Off Topic Tags: Space Invaders, Game Over Project, Guillaume Reymond
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Not news, but entertaining anyway. If some of you folks are still playing any one of the various incarnations of the arcade classic Pole Position, on the many emulators available - emulators on the PSP, on the PC, etc. - then this video is likely to entertain. Behold, Game Over Project">Guillaume Reymond, his Game Over Project, and the Original Human Pole Position:



For your enlightenment, the Game Over Project is a project developed by Swiss artist Guillaume Reymond, and it is set to feature animation movies that should revive the retro videogames. Previous projects include an animation featuring Space Invaders and Pong.

For more info in this artistic gaming endeavor, feel free to click our read link below.

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Posted Feb 11, 2007 at 06:01AM by Karl B. Listed in: Off Topic Tags: Atari, Space Invaders, St. Louis
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image from LiveScience.com - Image 1Have you heard of the kid who played Space Invaders using only his brain? No, this isn't an opening for a lame joke. According to Live Science, with the help of a technique that takes data from the surface of the brain, a 14-year-old boy from St. Louis was able to play the two-dimensional Atari game without so much as lifting a finger.

The kid already had grids implanted to monitor his brain for epilepsy, and those same grids were linked to the videogame. He was then asked to move his hands, talk, and imagine things. These movements were then correlated by researchers to the different signals fired by the brain. They then asked the boy to play Space Invaders by moving his hand and tongue and then to imagine those movements without actually performing them.

"He cleared out the whole Level One basically on brain control," said Eric Leuthardt, a researcher at the School of Medicine at Washington University in St. Louis. "He learned almost instantaneously. We then gave him a more challenging version in two-dimensions and he mastered two levels there playing only with his imagination."

Leuthardt and colleagues actually performed this research on four adults a couple of years ago. The team observed quicker reaction times in the boy compared to the adults, along with a higher level of detail control. Chalk that one up to time spent playing videogames. If you're interested, you can check out a vid of the research here.

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Posted Dec 28, 2006 at 10:48PM by Chris L. Listed in: Off Topic Tags: Space Invaders, TT Games, Geomerics
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Now line up orderly or I'll send you to detention!You shan't be considering a trip to the museum to be as boring as watching paint dry. Especially if the exhibit in question happens to be about the history and culture of videogaming, as the London Science Museum's Game On Exhibition so proudly demonstrates (Well, those eggheads certainly got their heads in the game).

You might want to clear your schedules on these days, though, because the Science Museum will host these four wonderful people who will go on and talk about nothing but video games. The history of video games, the future of video games, making a video game, playing a video game. Not to mention all those playable demos of video games from the classics to the cutting-edge.

Yeah, and this writer thought his college lectures were always as exciting as watching paint dry. Here are the dates and the speakers for each outing, courtesy of the Science Museum's press department - excusez moi while I go and reserve a couple of tickets to Heathrow...

16 January, 7:00pm-8:00pm
Why We Play Games?
Margaret Robertson, Edge magazine

Forty years ago, video games were played on large laboratory computers by a few scientists. Today they are a multi-billion-pound industry with millions of players worldwide. But what effects are games having on society and us? Join the editor of Edge magazine, Margaret Robertson, as she looks at this question and how the design of video games makes them such a popular and compulsive medium.


Okay, the schedules of the three other gaming eggheads are at the full article.



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Posted Oct 30, 2006 at 06:06AM by Ian C. Listed in: Off Topic, Humor Tags: Sonic, Zelda, aliens, Space Invaders, Chrono Trigger
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Gaming Characters


My editor walks up to me and asked, "How long have you been a gamer?" I replied, "Since I was around nine."

My editor then said, "Nine huh? You've been playing since nine?" Didn't he just listen to me? I responded "Yeah, didn't I just answer your question?" He said, "Good good, so in the 15 or so years you've been playing games, do you have any favorite gaming heroes or villains? I'd like you to list them in an article, and then I'd like you to have them battle it out or something, and then we could ask the readers to comment on what they think about it."

I replied, "Wasn't this already done in that flash video of the Ultimate Showdown of Ultimate Destiny?" He blinks a bit and then asks, "the wha...? I interrupted him and said, "Never mind, I'll try not to put Chuck Norris in to the thing."

So who am I putting into my own custom made "good guys, bad guys and explosions" scenario? I'm thinking of making this a five-villain-five-hero free for all. So, let me start with the good guys I'm picking:

Rockman from the Rockman series – Yep, I'm using the Japanese name. Why? Because it's cool that way. I'm putting in the blue bomber in the fray because the little blue sprite just won't die. The series has how many incarnations now? If I'm gonna put in characters into an Ultimate showdown, I'm going to put in characters with staying power. Zelda, Sonic, and Mario get so much recognition for being "legendary", well-loved characters already, so I'm skipping them. Yep, Rockman gets a slot.


More on the rest of the contenders and the outcome of the virtual battle after the Jump!


Digg this? Click here!



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