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It's starting to look like Nibris has some kind of system wherein they only release info about Sadness once every three months. The last update we got was in April, so it's high time for another one, if we're to follow the three months schedule. Anyway, the developer has finally updated the game's official website with more game info and GASP! Is that a release date? Find out in the full article. |
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It's still very early to tell, but will Nibris' Sadness end up gracing the yearly lists of vaporware titles that online news mags come up with? A concerned fan, reminded of the game thanks to Nibris' Sadness Christmas card, decided to ask Nintendo about its current status. Nintendo's answer at the full article. |
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"Nibris is alive and well," according to the e-mail. With that, Sadness is apparently still in development and slated for release in 2009. The scrolling shooter Raid Over The River (ROTD) for the Nintendo DS is also in the works, and it's expected to hit the shelves come Q3 2008. Another DS title, the bloob-filled adventure Double Bloob, is scheduled for Q2 2008. We'll wait for confirmation regarding this piece of news (whether good or bad). Until then, we'll put the said release dates under rumor. Stay tuned. |
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This next one is rather short but the implications are quite sweet. We just learned that Japanese video game development studio Mitchell Corporation will be coming up with a Wii game this year as well as two new DS titles.Best known for the Buster Bros. series of games, Mitchell Corporation is one of the older development studio that still exists today. It was founded back in 1960 and started making games for arcades; its later titles appeared on Nintendo DS and PlayStation 1 (PSOne) Mitchell even made a title on Nuon - a technology that allows DVD players be compatible with 3D video games. Anyway, since their stint on the DS with Magnetica and Polarium, nothing was heard about Mitchell Corporation. While we're hoping that the new titles would involve Buster Bros., we're not leaning towards it because Nibris is already making a new version known as Double Pang. |
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Nibris' Sadness is starting to get a lot livelier, at least on the news front. The folks at Cubed managed to pick up some new artwork and info on the game, and it's definitely pointing towards intense psychological drama as well as tons of dead people. First off, the characters. According to the new report, the young woman (whom we know as Maria) is of Polish-Hungarian origin. She also spent her childhood in England, and that's where grew up and started a family. As far as we can tell, Maria is also the same person who has a son in this game, though the new report doesn't say much about it. Furthermore, most of the game time will be spent on playing her, so you might as well get attached to her life story while you're at it, especially since the secondary character will most probably be her son. Related to this are the monsters they'll be encountering. You'll encounter 18 different species of monsters in the game, with some of them being friendly or hostile depending on your choice of actions throughout the storyline. Now for some gameplay tidbits. One playthrough is now expected to last 20 hours, with a short portion of that spent in Poland. If we're lucky, that might also mean that we'll be able to relive the events of the train wreck that started most of the storyline in this game. They also mention that there won't be any loadtimes, and that the graphics will involve a lot of fog effects with the quality of most visuals being near that of the artworks they've presented to the public thus far. More importantly, they're planning to pull out all the stops for dramatic effect. In addition to getting voice acting onboard as part of the game's initiative, they'll also be working with an orchestra to get the most effect out of the game's story. Bad news or no, Nibris' game has certainly got our interest piqued. Keep checking QJ for more updates to this intriguing release. |
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A couple of days ago, we reported on the Sadness' bleak future as FrontLine Studios answered an email saying that they are "no longer interested in developing Sadness game". Today, Cubed3 has received comment from the Polish game developer Nibris on the status of the game. |
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Shocking development for the over-21-only (and with perfect health, too) Wii shocker Sadness. A member of the IGN Boards sent an email to FrontLine Studios asking if they were "programming" Sadness, and received an answer to disappoint those waiting for the game. Of course, he sent the email to the wrong guys - it's Nibris handling "programming" - but FrontLine's answer suggests that they could have been the undisclosed publisher for Sadness. Well, not anymore. Reply: I can confirm that FRONTLINE is no longer interested in developing Sadness game based on Nibris' concept, and also Nibris is not authorized to claim anything on behalf of FRONTLINE. Best regards, Marcin Machel Could said IGN Boards member be pulling a belated April Fools'? Unknown. On the other hand, those who've visited the FrontLine website noted that there are no references to Nibris or Sadness anymore, so it's quite plausible he's claiming what is true. Will this lead to the game being canceled? Unknown. There are other options, including self-publishing, but that would depend on
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Shocking development for the over-21-only (and with perfect health, too) Wii shocker 



