3 Jumps
Wii homebrew - ShowMiiWads v1.2
2 Jumps
Homebrew - ScummVM v1.0.0
1 Jumps
Wii homebrew - Dop-IOS MOD v8
1 Jumps
Wii homebrew - Sand Traps v2.1
Posted Sep 15, 2007 at 11:51AM by Ryan C.
Listed in:
Accessories,
Controller,
Opinions & Analysis
Tags:
New Jersey
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The Wii has certainly made an impact on the non-gaming population, with its unique motion-sensing mechanics and wholesome titles geared towards the entire family. Of course, while dissenting opinion is always a fact of life, with Nintendo's console also coming under fire from critics, there are times when it's just a little bit too strange to digest. Consider the opinion of parents from New Jersey about the Wii, specifically about its upcoming peripheral the Wii Zapper. So what's wrong with the Wii Zapper? The fact that it resembles a gun is, according to the responses given to a New Jersey blog's Question of The Day section. One of the responses, unedited and presented as is:
Great, this is what we need. Children with guns learning how to aim and shoot. Then we can sit back and wonder what is happening to our country with kids killing kids……what’s next? Could we make it squirt blood, too? Another reader response, again verbatim: Nintendo ought to be fined for introducing to 4-9 years old kids a “toy” that promotes guns. The next thing you know they will include an application to the NRA in the game. Who ever thought up this stupid game ought to be fired. I would NEVER purchase a Nintento product for my grandkids from here on… As you can see, opinions about the Wii Zapper are a bit low, with readers describing the toy as an effort of Nintendo to promote guns and gun-related violence. Of course, while gun-related violence is terrible and all the steps necessary should be taken to nip it in the bud, we can't help but notice the other toys resembling guns a bit more closely than the Wii Zapper with its streamlined, ceramic white profile aren't being cited. What say you, readers? Do you think the Wii Zapper can influence the youth, in a good or bad way? Let us know by your comments. |
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Posted Mar 28, 2007 at 12:04PM by Ryan A.
Listed in:
News
Tags:
Max Payne,
HBO,
Saber Interactive,
Hudson Soft,
New Jersey,
GT Interactive
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The independent game development studio Saber Interactive, who is responsible for video games like TimeShift and Will Rock, is happy to announce that it just hired one of the industry's veterans to head Saber's game content division. That guy is Rick Raymo and he sure has a lot under his belt.
Raymo has been working in the video game industry for 19 years now, and about 30 titles are credited under his name. Some of the more notable ones include Duke Nukem 3D projects, Blood, Shadow Warrior, Death Rally and Max Payne. The creative director also used to work with companies such as I.D.G., GT Interactive, GameSpy, Red Jade, Interactive Studio Management, and Hudson Soft. Before Rick Raymo accepted his new post at Saber, he was working with HBO Interactive Entertainment as a production executive, and was responsible for spearheading efforts to create interactive properties out of the company's internal licenses. Saber's new guy wasn't able for comment, but the company mentioned that Rick Raymo is more than happy to join them. He will be stationed at Saber's HQ in New Jersey and from time to time, he will also be making his rounds in Saber's production studio in St. Petersburg, Russia. Most of his work will be focused on the design and production team who are working on current and upcoming next generation titles. Welcome aboard Saber's ship Rick Raymo! |
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Posted Mar 18, 2007 at 04:43AM by Victor B.
Listed in:
News
Tags:
Nintendo,
New Jersey
Page 1
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Not content with wowing people in Chicago, it seems Wii Sports' bowling game is making the rounds in yet another part of America. This time, the Wii is wowing men and women over at the Dennis Township Senior Center in New Jersey, bringing yet another new set of Wii-loving fans into Nintendo's arms.According to the folks over there, they grew to love it ever since the Center's director bought it for the center's use. Says one Clarence Smith, who's apparently grown quite enamored with the system, "I love it. I love it. I would play it all the time." In any case, you can view the video or read the rest of the story over at First Coast News. In the meantime, if you have any of your own stories to tell of the older generation falling in love with the Wii, let us know. |
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