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Posted Jun 29, 2009 at 08:25AM by Karl B. Listed in: News, Games, Screenshots, Fragile Tags: Wiimote, Europe, Tri-Crescendo, flashlight, Rising Star Games
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Fragile: Farewell Ruins of the Moon - Image 1Good news for PAL gamers. Tri-Crescendo's fantasy-adventure game Fragile: Farewell Ruins of the Moon is coming your way thanks to Rising Star Games. Thing is, you'll have to wait until next year for it.

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Posted May 23, 2009 at 08:50AM by Karl B. Listed in: News, Games, Ju-On: The Grudge Tags: flashlight, AQ Interactive
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Ju-On: The Grudge - Image 1Here's a little something for all those missing out on a certain Japanese Wii horror game. XSEED has announced that it will be releasing AQ Interactive's Ju-on game in the US this October.

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Posted May 02, 2009 at 04:37PM by Karl B. Listed in: Videos, Games, Ju-On: The Grudge Tags: flashlight, AQ Interactive
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Feel - Image 1AQ Interactive has released the first gameplay video for their upcoming Wii horror game, Feel. The game is being made in collaboration with director Takashi Shimizu, the guy who made the Ju-on series of horror movies. The video is made up of gameplay footage interspersed with what appears to be grainy live-action cutscenes. Creepy stuff.

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Posted Apr 13, 2009 at 08:18PM by Karl B. Listed in: News, Games, Scans, Ju-On: The Grudge Tags: Japan, Wiimote, Nintendo, flashlight, AQ Interactive
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The Grudge - Image 1Japanese horror film director Takashi Shimizu is apparently working on a new Wii horror game called The Feel with AQ Interactive. Shimizu will serve as the game's "horror adviser". No word yet on an overseas release, but as long as Nintendo's not the one handling the publishing (I still curse them in my sleep) then there's still a chance that this could get one since they can use the whole "From the director of The Grudge" angle to sell it. More details and some scans after the jump.

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Posted Jun 21, 2008 at 08:07PM by Glen D. Listed in: News, Wii Channels, Homebrew Development Tags: flashlight, SDK
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Nintendo Wii - Image 1Waiting to test the Wii Opera SDK raycasting dungeon class beta? It's now open to the public. We've got the changelog and the link to take you where you can access it, so read up on the full post and start tinkering with it. Enjoy!

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Posted Nov 24, 2006 at 04:59PM by Max F. Listed in: News Tags: Wiimote, flashlight, Sensor Bar
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where is the sensor bar?If you break your sensor bar, don't panic. You can "replace your sensor bar with one or several flashlights," said AndrewMP, who gave us this tip. "The sensor bar simply projects light into the Wiimote, and the Wiimote then tells the console where it's at."

In other words, what AndrewMP is saying is that the sensor bar is just a light bar. The Wiimote picks up this light, and your Wii calculates what your Wiimote is doing based on where the light is. "The only reason for the sensor bar plugging into the Wii is to power it; it does not send any information itself to the console."

Here's proof:

Last night I was testing out AA batteries in a flashlight to find a pair fit for my Wiimote. At one point I had placed the flashlight (turned on) on top of my television, and had the sensor bar detached from the console. Lo-and-behold, I started moving my Wiimote and noticed the cursor moving on the television.


You might want to try this "if you broke your sensor bar or just want to try a neat experiment." Let us know.

Finally, while this might just light the fuse of anti-Wii people who want to point out how un-amazing the Wiimote and sensor bar are, it also might shed light on complaints about how the Wiimote is sensitive to sunlight and strong light (although nobody would play with a strong glare on the TV, so this shouldn't be a problem, right?).

Come on, let's just sing GameJew's Wiimote song and be happy!

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