2 Jumps
Wii homebrew - Snes9x GX v4.0.7
Posted May 18, 2009 at 10:41AM by Gino D.
Listed in:
News,
Games,
Events,
The Conduit
Tags:
Eric Nofsinger,
High Voltage Software
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High Voltage Software has revealed their plans for E3 2009.
Via press release, they're announcing that they will indeed bring The Conduit. What's more is that they've yet to reveal a new game to the media, behind
closed doors during the event. But what game is it? For what platform? One thing's for sure: it's going to be "beyond jaw-dropping." |
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Posted Mar 10, 2009 at 01:12PM by Isaac C.
Listed in:
Interviews,
Games,
Opinions & Analysis,
The Conduit
Tags:
Nintendo,
prototype,
Eric Nofsinger,
High Voltage Software,
MotionPlus
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Everyone went ga-ga over the Wii MotionPlus when it was first announced by Nintendo. The promise of added motion sensitivity was really an appealing idea, especially for The Conduit, the first promising first-person shooter for the Wii. A few days ago, however, it was announced that they decided not to offer support for the accessory. The studio's chief creative officer explains why. |
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Posted Oct 06, 2008 at 08:35AM by Isaac C.
Listed in:
Interviews,
News,
Games,
The Conduit
Tags:
Wiimote,
Eric Nofsinger,
High Voltage Software,
Nunchuk,
WiiSpeak,
MotionPlus
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Here's some hope that the Wii could actually support a hardcore shooter playerbase. According to High Voltage Software, WiiSpeak is a go for The Conduit, as well as MotionPlus. I have high hopes for this game. It seems the studio is too - they don't have a publisher yet and they already have a sequel in mind. Details in the full article. |
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Posted Jun 18, 2006 at 06:28AM by Anna S.
Listed in:
Interviews,
News
Tags:
GameCube,
Eric Nofsinger,
High Voltage Software
Page 1
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Eric Nofsinger of Chicago based independent game developer High Voltage Software, has nothing but sheer excitement about the Nintendo Wii. “The Wii controller is so cool,” Nofsinger responds animatedly. “I love this thing.” High Voltage Software have been developing games for various gaming consoles like the XBox, XBox 360, Playstation 2, Playstation3, PSP, Gamecube, and the latest addition, the Wii. He says that it has been an incredible design challenge for his team working on how to make a fighter or how to platform on the Wii. Although he mentions that they have been busy on some unannounced stuff for the Wii, he shares that it'll only make sense to make a flight-sim or any game that will require some pointing or shooting even Wario Ware-type games. “You can do interesting stuff. But some of the actual base, traditional games are incredibly challenging. I think as far as a next-gen system, of any of the ones we’re working on, this is the one my money’s on. I hope it comes out on top, I really do.” |
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