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Posted Nov 09, 2007 at 09:23PM by Glen D. Listed in: News, Games Tags: Microsoft, Sonic, Konami, Sony, Dolby, Akira Yamaoka
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Yamaoka - Image 1 Famed Japanese game music composer Akira Yamaoka of Konami's Silent Hill fame has announced that he is currently working on a new project. He has expanded his role to overall supervision and is now exercising a great deal of creative control on game design. He has also finished work on the anticipated thriller Silent Hill 5 for the Sony PlayStation 3 and the Microsoft Xbox 360, a game whose musical score he describes as Dolby-quality, but not quite revolutionary.

See the full article for details on Yamaoka's new project at the full article.

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Posted Oct 19, 2007 at 08:25PM by Ryan C. Listed in: Interviews, Games Tags: Konami, Sony, Akira Yamaoka
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Silent Hill - Image 1 


The Silent Hill series from Konami has always been a staple in the videogame world, ever since Harry Mason and his various workshop tools of death took us on our first trip into the disturbingly bloody and rusty hellhole that is...well, Silent Hill. And for a goodly amount of its iterations, the series itself had been exclusive for the Sony PlayStation range of consoles. This generation, however, saw it also being prepped for release on the Microsoft Xbox 360, with Silent Hill 5 being developed by a completely different team other than Team Silent.

The question is, will we ever see what's touted to be one of the best horror game franchises ever to have an iteration on the Nintendo Wii? Akira Yamaoka, the musical genius behind the series' haunting soundtrack, offers us the half-maybe, half-no answer: he thinks there's potential for a Silent Hill with waggle, but there are no plans yet. The reason? The Wii player is not a hardcore gamer.

While we do acknowledge the fact that the target demographic for the Wii are casual gamers, the machine itself isn't specifically tailored to be casual. After all, games like Metroid Prime 3: Corruption and The Legend of Zelda: Twilight Princess aren't necessarily casual games - as it takes a hardcore gamer to hunt down every missile expansion pack or every heart piece.

And with other hardcore titles like Super Smash Bros. Brawl and No More Heroes coming up proves that there is a hardcore audience, and the Wii player can be a hardcore gamer. It's just that developers have to make more games for this audience. In any case, here's hoping that there is a Silent Hill for the Wii in the horizon, and you can check out the full interview in the read link below.

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