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We can't open the week without some speculation, now can we? Today we hear of the latest batch of rumors from UK's OPM publication. Though this batch of rumors come from the Official PlayStation Magazine, they do touch on some cross-platform franchises. (EA, I'm looking at you!). PSP 2 rumor, check. Rumors of sequels, check. Rumors of spin-offs, check. |
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More on this after the jump! |
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For more details , check out the full article! |
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Game designer Tetsuya Mizuguchi comes into view again for the day, along with some interesting thoughts he's got for Lumines, Rez, and Space Channel 5. During a recent interview with GameInformer's Billy Berghammer, he (Tetsuya) was quizzed about the possibility of making Lumines III. Tetsuya explained that for the game, they (Q Entertainment) would have to come up with a fresh game design, and that the its sounds and visuals would have to be "gorgeous." Tetsuya didn't give any specifics regarding what platform Lumines III would most probably land on, although he hinted that if it were to hit the PlayStation 3 and Xbox 360, they would have to upgrade the game's effects and sound. He did point out that handhelds like the PSP and DS provided for portability. Moving on, Tetsuya was also quizzed about the possibility of remakes for Rez, and Space Channel 5. While Tetsuya states that he's only started thinking about a Rez sequel, he did say he was interested in making a new Space Channel 5 game, for the motion-sensitive Wii console to boot. Here reads his answer when asked about Ulala making a comeback by 2008: Maybe I should send her [Ulala] an e-mail—"Please answer sometime!" It would be really good timing to make a Space Channel 5 sequel, in general. I think the Wii would be a really good fit, with the special controls. The audience is wider, too. I think casual players would like it, too. Space Channel 5's dance rhythm action with the Wiimote? Heck, why not? And while this interview doesn't appear to confirm if any of these possibilities are in the works, it appears that Tetsuya is very open to recreating his older classics. We'll get back to you guys if we can get some confirmations. |
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This year's GO3 Electronic Entertainment Expo and Conference, a three-day affair that showcases the latest in games, hobbies, and electronic entertainment, will be kicking off tomorrow in Perth (that's in Australia, by the way). The expo part will last the whole three days, while the conference will be held on March 30 and 31. The featured speaker for the GO3 conference is Hideo Kojima, the man behind the Metal Gear series. Kojima's session is scheduled for March 31 at 2:30 in the afternoon and will focus on the correlations between the evolution of technology and changes in game design. Other speakers include Suda 51 of Grasshopper Manufacture and Q Entertainment's Tetsuya Mizuguchi. Epic Games' Rod Ferguson will also be on hand to talk about Gears of War and how Epic handles launching a new videogame franchise. You can check out a full list of speakers as well as the schedule by clicking on the "read" link below. |
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We all know by now that Hideo Kojima, the brains behind Metal Gear Solid, will be at Australia's GO3 Electronic Entertainment Expo 2007. Now, GO3 organizers have revealed that renowned composer, Koji Kondo, has been confirmed as a guest speaker at GO3. Now, we wonder if a Video Game Live concert isn't far in the organizers' plans... |
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Rumor or not? The popular shooter game for the Playstation 2, Rez, is rumored to be added to the list of upcoming game titles for the Nintendo Wii. We think that it may be possible, as an interview with Q Entertainment's Tetsuya Mizuguchi conducted at the recent E3 confirmed that he is considering making a sequel for some of his Sega-published rhythm franchises. " I'm currently seriously considering it. It's always there. I'm always thinking about it. [Grinning] Also Space Channel 5," was Mizuguchi's response when asked about the plans for Rez.As for plans regarding Nintendo's next console, "Nintendo Wii is very interesting, a very special controller, a very original style. Too special, maybe, if you want to make the game not only Wii, but for other platforms, because you want to give the game the best chance. I'm really interested in the style, though ". Just as a bit of history, the title was first developed under the codename K-Project. Rez is an on-rails shooter game similar to Panzer Dragoon that was released by Sega in 2001 for the PlayStation 2 and developed by SEGA's United Game Artists division. It was conceptualized and produced by Tetsuya Mizuguchi and was originally released on the Sega Dreamcast but only for the Japanese and European markets. It was critically acclaimed but it did not get much commercial attention in the US, partly due to its very esoteric gameplay experience. |
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