2 Jumps
Wii homebrew - CustomizeMii v1.0
Posted Jan 22, 2009 at 08:06PM by Glenn M.
Listed in:
Interviews,
Games,
Ghostbusters: The Video Game
Tags:
Slime,
Terminal Reality
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Who ya gonna call? Apparently, PlayStaion Universe called Terminal Reality executive producer Brendan Goss. Just a little checkup on how development is coming along for the upcoming Ghostbusters: The Video Game (PS3, Xbox 360, Wii, DS). More in the full article. |
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Posted Dec 03, 2008 at 04:37PM by Mabie A.
Listed in:
News,
Games,
Ghostbusters: The Video Game
Tags:
Atari,
Activision,
Vivendi,
Terminal Reality
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Ghostbusters: The Video Game (Xbox 360, PlayStation 3, Wii, DS) was
originally intended to be out for a Christmas release, but has now been
moved back to a June 2009 launch. Why the delay? Because the devs
wanted more creepiness. Read all about it in the full article. |
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Posted Dec 03, 2008 at 10:10AM by Isaac C.
Listed in:
Videos,
Games,
Ghostbusters: The Video Game
Tags:
Atari,
Slime,
Terminal Reality
Ó
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Is it wrong that I was more excited to see the Stay Puft Marshmallow Man than the Ghostbusters? Check out the latest trailer of the Ghostbusters video game in the full article. |
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Posted Aug 25, 2006 at 03:35AM by Kristine C.
Listed in:
Rumors
Tags:
Terminal Reality,
Coresoft,
Papaya Studio
Page 1
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Quite recently, several job postings from popular game developers have been making their rounds in the Internet, announcing that they are currently in need of programmers to work on projects involving current and next-generation game systems, namely the Wii, PlayStation 3, and Xbox 360. One company has even noted that "The ideal candidate would also have experience with the following: PS3, Xbox 360, Wii, PS2, PSP, or DS experience."These three developers are: Terminal Reality who have created games such as Blood Rayne II, Aeon Flux and Spy Hunter: Nowhere to Run; Coresoft who has developed the games Bass Pro Fishing and Deer Hunter; and Papaya Studio who has spawned games such as Top Gear and Whirl Tour. Because of these ads, rumors have been flying all over as to what types of games they may have in mind for each console's crowd of adoring fans. In the meantime, we can only wait in anticipation. |
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