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Wii homebrew - SD-Boot v0.4 beta
Posted Apr 24, 2007 at 03:10AM by Mabie A.
Listed in:
Interviews,
Games,
Scarface: The World is Yours
Tags:
Vivendi,
Nunchuk,
Tony Montana,
Geoff Thomas
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This time, it's producer Geoff Thomas spilling the beans of Vivendi Games' Scarface: The World is Yours. Without skipping a beat, Thomas relays to IGN how the adventure spanning the time just before frontman Tony Montana is gunned down is open-ended. If you've seen the movie, then you might be in for a surprise here.In the film, Tony Montana was killed by the army sent by the Bolivian drug lord, Sosa. But in the game, like a true hero, Tony Montana survives the ambush and manages to flee. Hence, the storyline of the game essentially revolves on the story of Tony's survival and his new thirst for vindication and revenge. Expect that the challenges won't be easy, as you'll have to rebuild your drug empire, reputation and influence. All these you have to undertake in order to be powerful enough to face up to Sosa once again. Sounds like a clone of GTA? Don't be too quick to judge. Thomas explains: Scarface is, first and foremost, about delivering the experience of being Tony Montana. It's about revenge, excess, indulgence, and having the balls to take what you want... all of these features come together as well as they do because they resonate with the core of Scarface: The World is Yours, namely.. . 'What Would Tony Montana Do?'. Now let's take a look at what he's got to say about the controls on the Wii. Basically, the IR plays an integral role in the aiming aspect of the game. As for the other motions such as camera control and shooting, that's taken cared of by the Wii Remote. The Nunchuk, meanwhile, is responsible for the character control. "Hell yes you can!" This is the ecstatic response of Thomas when IGN asked if the weapons differ at all in Wii use, specifically with the chainsaw's ability to cut people up. You can be sure to have your hands full with the truckload of weapons at your disposal in this game. You've got shotguns, machine guns, rocket launchers, pipes,machetes, chainsaws... the works. And although some from their own team are surprised that Scarface: The World is Yours was deemed acceptable by Nintendo for the Wii, it's certainly worth checking out how the Scarface experience will rack up the family-oriented console. "We haven't cut anything from the game. It's just bloody, intense, and M-Rated as other editions of the game. It just wouldn't be a Scarface game if we sanitized anything, and from what we've seen, Wii owners are clamoring for this kind of experience." So, with the game all set to come out this summer, might as well prepare your smooth moves so you can suavely yell, "Say hello to my little friend!" |
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Posted Mar 02, 2007 at 02:28PM by Kyle M.
Listed in:
News,
Games,
Scarface: The World is Yours
Tags:
Wiimote,
PS2,
Radical Entertainment,
Geoff Thomas
Page 1
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One criticism of the Wii which comes from fans of other next generation consoles is that it is technologically inferior to both the Xbox 360 and Playstation 3. If you look at the insides of the 3 next-gen consoles then this is technically true. The PS3 and X360 have more processing power both in CPU terms and in graphical power, but of course the Wii makes up for this with innovation, the Wii remote ("Wiimote") and a vast range of games you wouldn't find on any other console. Today Geoff Thomas, producer at Radical Entertainment in charge of developing Scarface for the Wii, has defended Nintendo's console, saying "The Wii has a lot of horsepower under the hood and we're making full use of it." Whilst some of the Wii game graphics have been disappointing, it does take developers a little while to get to grips with the full power of new consoles, and as Thomas went on to say: We've overhauled our graphics engine to get the most out of the console by updating all of the shaders responsible for rendering the environment, vehicle, and characters. In many ways Scarface looks sharper on the Wii than it does on the PS2 and Xbox. If all goes to plan, Scarface will be one of the best-looking Wii games to date, challenging games such as Red Steel. We'll be looking out for this game when it is released this summer, but just remember people: it's not the size of the package that counts, it's how you use it. |
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