Posted Jun 24, 2008 at 12:09PM by Victor B. Listed in: News, Games, Zack & Wiki: Quest for Barbaros' Treasure Tags: Capcom, Christian Svensson
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Wiki is sad because he won't see a sequel - Image 1So, one stunning adventure and quest to find Barbaros' treasure later, what's next for Zack and Wiki? Sadly, it seems the answer to that question is early retirement. We've found reports that say that a sequel to the game is looking rather unlikely in the near future.

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Posted Jun 09, 2008 at 10:31PM by Sally B. Listed in: News, Games, Resident Evil 0 Tags: Capcom, Christian Svensson
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Resident Evil 0 Capcom Wii - Image 1Many Resident Evil fans have been asking the question whether or not the Wii release of Resident Evil 0 will see the light of day in the US, but as it turns out, it probably won't. At least, Capcom USA declined the localized release of the game not once, but twice. Read about it in the full article.

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Posted Apr 30, 2008 at 12:22PM by Charles D. Listed in: News, Virtual Console Tags: Capcom, MTV, emo, Christian Svensson
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Logo of Capcom, a video game company - Image 1Those of you dismayed with Ben Judd's announcement about the original Bionic Commando not coming to the Wii's Virtual Console service don't have to be too emo about it. Capcom recently released a statement explaining their stand regarding their library of game titles for Nintendo's downloadable game service. For more details about what they had to say on this, check out our full article.

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Posted Apr 15, 2008 at 08:31AM by Isaac C. Listed in: Interviews, News Tags: Capcom, Christian Svensson
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Capcom to release WiiWare titles and will likely acquire new developers in the future - Image 1Capcom, the studio that brought us the Street Fighter franchise (thank the video game gods for that), has revealed that they might be working on WiiWare titles in the future. They are also open to acquiring new studios in the future. Details in the full article.

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Posted Mar 09, 2008 at 05:01AM by Jay P. Listed in: News, Games, Monster Hunter 3 Tags: Capcom, Christian Svensson
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Monster Hunter 3 release still indefinite - Image 1Heads up, eager fans of the upcoming Monster Hunter 3 for the Wii. Capcom's Christian Svensson has just been able to post something that's both definite and yet still indefinite. This is regarding the game's release. Curious to know what he posted? Scoot on over the full article to find out.

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Posted Feb 11, 2008 at 07:29PM by Sally B. Listed in: News, Games, Okami Tags: Capcom, PS2, Ready At Dawn, Clover Studio, Christian Svensson
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Okami Clover Studios Ready at Dawn - Image 1Fans of Clover Studio's Okami will now finally have something to chew on. Christian Svensson of Capcom finally released some much-needed information about the Ninendo Wii port of the game, such as its progress, when we can expect some hands-on preview, and the like. Do hit the full article to check them out.

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Posted Nov 16, 2007 at 08:16PM by Ryan C. Listed in: News, Games, Okami Tags: Capcom, PS2, Christian Svensson
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Okami - Image 1It's been a while since we last heard about Okami on the Nintendo Wii. This time, though, we not only get an insider's look at how the decision to port the PS2 classic to the Nintendo Wii went down, but also how the title is currently faring in its new home. The verdict? We may be seeing Okami Wii on store shelves soon enough.

Check the full article for the entire scoop.

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Posted Oct 24, 2007 at 10:20PM by Nicolo S. Listed in: Games, Okami Tags: Blizzard, Capcom, Naughty Dog, Ready At Dawn, Didier Malenfant, Christian Svensson
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Capcom's Okami for Nintendo Wii - Image 1Many are skeptic about Capcom's Okami moving to the Nintendo Wii after Didier Malenfant from Ready at Dawn, the video game development company in charge of the project, said it'll be an exact port. Some say it's just an easy way to make quick money, but Senior Director of Strategic Planning & Research Christian Svensson stressed out that the guys behind Okami for the Nintendo Wii are highly skilled and aren't making shovelware.

Over at Capcom's official forums, Svensson addressed naysayers who believe Okami appearing on the Nintendo platform is a mere move for extra cash. His post read:

Given that the only port we've done to date was RE4, which has a 90+ gamerankings score and provided AMAZING value for the platform, has this really been Capcom's modus operendi such that this allegation should be leveled at us? Zack & Wiki is getting better reviews than just about anything you'll see this year on Wii, except possibly [Super Mario Galaxy]. Shovelware is not what we do.

Before that, he placed trust in Ready at Dawn as an experienced group of former Naughty Dog and Blizzard employees who "shipped their own titles that have rediculously high review scores." Svensson continued, "if we wanted a cheap and dirty port, I could have turned around and picked any one of 50 houses and gotten it done for less and perhaps more quickly."

With that said, there are still no signs of any new content for Okami on the Nintendo Wii. "We've got no current plans to make a 40-60 hour game 50-70 hours. The game just doesn't need it to still be one of the best games and best values on any platform," said Svensson. It seems like there are also no plans progressive scan or 16:9 mode, since he said "frankly, we're still exploring feasibility of it. It's not as simple as 'flick a switch' and it works that way. If we find it's doable, you'll hear about it closer to launch."

Bonus features may be included, but we'll have to wait for any official announcements. "We really want to get everything else in the game up and running properly before we go adding other features or benefits," Svensson commented. Chances are something good is waiting though, especially if we ponder upon one of Svensson's posts.

...if you MUST assume the worst, assume that you will have an amazing 40-60 hour adventure that is one of gaming's most impressive pieces of art to play in fantastic new ways. If you want to hope for the best, well, perhaps we'll have more to say in a few months, but for now we're going to have to ask for your patience.



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Posted Oct 21, 2007 at 10:48PM by Rio S. Listed in: News, Games, Harvey Birdman: Attorney at Law Tags: Capcom, Christian Svensson
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Harvey Birdman: Attorney at Law - Image 1


A couple of days back, we reported on a rumor that Harvey Birdman: Attorney at Law's release has been moved to January. Sorry to tell you guys, but we just found confirmation that the upcoming Nintendo Wii and Sony PlayStation Portable video game from Capcom is indeed going to be late.

We found said confirmation on the Capcom Forums. Christian Svensson, Senior Director of Strategic Planning & Research answered the inquiry about Harvey Birdman: Attorney at Law's release date:

The game is and has been finished, submitted and approved, however we felt releasing the game on the same day 112 other SKUs released was not ideal for its chances. Retail buyers agreed.


As such, we've opted to move the title out into a slightly cleaner release window. This will allow us to get on more shelves, do a bit more outreach to the media and hopefully get the fans in on the action a bit more.


It looks to be a smart move for Capcom for not wanting their game to get lost on the holidays' shelves. We'll have to wait some more as January is still a long way off. We'll be keeping an eye out for the new release date for Harvey Birdman: Attorney at Law, and more info so stay tuned.

Buy: [ Harvey Birdman: Attorney at Law (PSP) ]
Buy: [ Harvey Birdman: Attorney at Law (Wii) ]

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Posted Oct 17, 2007 at 02:17AM by Ryan A. Listed in: News, Games Tags: Capcom, Christian Svensson
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Capcom: Bionic Commando just the start, more coming this week - Image 1It was revealed a couple of days ago that one of Capcom's bombshells is actually the return of Bionic Commando on the Xbox 360, PlayStation 3, and PC. We say "one" because it was announced today by the legendary video game development studio that more are dropping in this week.

"You saw one announcement today... You will see another announcement at the countdown timer on Wednesday. You'll see a slew of other announcements/updates after the media embargo lifts on Thursday, Friday or so", promised Capcom's Director of Strategic Planning and Research Christian Svensson.

Aside from major graphical overhaul, the next-gen Bionic Commando will also feature a lot of gameplay mechanic revamps and a new storyline. If that announcement made your day, we suggest checking back here at QJ.NET to hear about the other announcements in the coming days.

Fans are speculating that due to the recent success of Resident Evil, Capcom may be on its way to developing a Resident Evil title for the PlayStation Portable. Given the return of Bionic Commando, however, you can never really be sure what exciting things are up Capcom's sleeves.

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