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	<title><![CDATA[Wii]]></title>
	<link>http://wii.qj.net</link>
	<description>Nintendo Wii News- 24/7 Coverage of the Latest Wii Homebrew, Games, Hacks and Exploits</description>

	<language>en-us</language>
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	<title><![CDATA[WiiEngine 1.5B: support for ISOs, save states, screen captures, more]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/413117716/124634</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/WiiEngine-1-5B-support-for-ISOs-save-states-screen-captures-more/pg/49/aid/124634]]></guid>
	<comments><![CDATA[http://wii.qj.net/WiiEngine-1-5B-support-for-ISOs-save-states-screen-captures-more/pg/49/aid/124634#comments]]></comments>
        <description>&lt;img alt="Homebrew - Wiiengine 1.5B - Image 1" title="Homebrew - Wiiengine 1.5B - Image 1" src="http://img.qj.net/uploads/articles_module/124634/wiiengine-2.jpg?279590" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;Wiibrew developer &lt;a href="http://wii.qj.net/tags/hermes/15650" id="tag" title="homebrew developer"&gt;Hermes&lt;/a&gt; has released an update to WiiEngine,  an emulator of the classic PC Engine and Turbo Grafx 16 systems for the  Wii.&lt;br&gt;&lt;br&gt;Major updates in this version! The program now supports several new  compression formats, as well as ISOs. There are new features you won't  want to miss as well, including support for up to four Wiimotes, save states, and screen captures.&lt;br&gt;&lt;br&gt;Here's the changelog from Hermes, translation courtesy of Google:&lt;br&gt;&lt;ul&gt;&lt;li&gt;Supports roms in. PCE or compressed. Bz2 (the program can compress to this format, by pressing a button) or. Zip &lt;/li&gt;&lt;li&gt;  Supports &lt;a href="http://wii.qj.net/tags/iso/286" id="tag" title=""&gt;ISO&lt;/a&gt; and a special file. Toc which contains a description of  all tracks of audio-data. Ie: my emulator also supports the audio  (which can be in formats. WAV or. OGG) or discs with multiple tracks of  data. &lt;/li&gt;&lt;li&gt; I have prepared a utility for you to create the file.  Toc and tracks data in. Iso formato.ogg and audio from a CD-ROM image  in CUE / BIN &lt;/li&gt;&lt;li&gt; It supports up to four &lt;a href="http://wii.qj.net/tags/wiimote/243" id="tag" title="Wii controller"&gt;Wiimote&lt;/a&gt; and you can configure the buttons to add autofire or exchange them, for example &lt;/li&gt;&lt;li&gt; You can save the state complete a game to recover and continue playing later. The saves are compressed to minimize space &lt;/li&gt;&lt;li&gt;  You can capture a frame format. Bmp and then display it from the same  Wii or export it to the PC to portray a good death XD, a score achieved  or curiosity. When entering a rom the meter is set to 0 and will catch  numbering in succession. On the stand CDROM, for example, Dracula X is reduced its size from 506MB of. Bin to only 63 MB using iso / ogg. &lt;/li&gt;&lt;li&gt;I strongly recommend that you read the readme.txt, especially how to  create files. Toc (though the utility bincuesplit it will create  everything automatically, if you have the game on CD-ROM image format  BIN / CUE. &lt;br&gt;&lt;/li&gt;&lt;/ul&gt;    Download: &lt;a title="WiiEngine 1.5B " href="http://dl.qj.net/WiiEngine-v1.5B-Wii-Homebrew/pg/12/fid/24206/catid/526"&gt;&lt;span style="font-weight: bold;"&gt;WiiEngine 1.5B&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Previous version:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="Wii homebrew: Wiiengine v1.5 PC Engine emulator" href="http://www.qj.net/Wii-homebrew-Wiiengine-v1-5-PC-Engine-emulator/pg/49/aid/124580"&gt;&lt;span style="font-style: italic;"&gt;Wii homebrew: Wiiengine v1.5 PC Engine emulator&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;a title="WiiEngine 1.5B " href="http://dl.qj.net/WiiEngine-v1.5B-Wii-Homebrew/pg/12/fid/24206/catid/526"&gt;  &lt;/a&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=VSdTAI"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=VSdTAI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=3xUTM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=3xUTM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=tqonM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=tqonM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=HySvM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=HySvM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/413117716" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-06T13:19:06-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/WiiEngine-1-5B-support-for-ISOs-save-states-screen-captures-more/pg/49/aid/124634</feedburner:origLink></item>
	<item>
	<title><![CDATA[TimeSplitters 4 teaser gets Star Wars-y feel, Sir Chimpalot revealed]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/412996254/124627</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/TimeSplitters-4-teaser-gets-Star-Wars-y-feel-Sir-Chimpalot-revealed/pg/49/aid/124627]]></guid>
	<comments><![CDATA[http://wii.qj.net/TimeSplitters-4-teaser-gets-Star-Wars-y-feel-Sir-Chimpalot-revealed/pg/49/aid/124627#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;a href="http://img.qj.net/uploads/articles_module/124627/TimeSplitters-wallpaper_qjgenth.jpg?334658" rel="lightbox[article124627]" title="TimeSplitters 204 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/124627/TimeSplitters-wallpaper.jpg 3F334658 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img alt="TimeSplitters 4 - Image 1" title="TimeSplitters 4 - Image 1" src="http://img.qj.net/uploads/articles_module/124627/TimeSplitters-wallpaper_qjgenth.jpg?334658" align=""&gt;&lt;/a&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Slowly but surely, the new &lt;span style="font-style: italic;"&gt;TimeSplitters&lt;/span&gt; game is getting more and more developments. And today, we've got an oh-so-teaseriffic teaser trailer rootin'-and-tootin' with none other than Sir Chipalot. Oh, and the pic above is wallpaper-friendly (1280x1024), just in case you were asking.&lt;br&gt;&lt;br&gt;Notice the logo of &lt;a href="http://wii.qj.net/tags/free-radical/10340" id="tag" title="Game developer, made the Timeplitters series"&gt;Free Radical&lt;/a&gt; at the start of the trailer - I'm sure you've seen something like it somewhere before  coughStarWarscough . Just goes to show that the Free Radical team still has their playfulness intact. They are, after all, already confirmed &lt;a title="OPM UK confirms new Timesplitters game" href="http://ps3.qj.net/OPM-UK-confirms-new-Timesplitters-game/pg/49/aid/96263"&gt;to make potshots at other franchises&lt;/a&gt; like &lt;a href="http://xbox360.qj.net/category/Gears-of-War/cid/557"&gt;&lt;span title="Xbox 360 - Gears of War" style="font-style: italic;"&gt;Gears of War&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://xbox360.qj.net/category/Halo-3/cid/561"&gt;&lt;span title="Xbox 360 - Halo 3" style="font-style: italic;"&gt;Halo&lt;/span&gt;&lt;/a&gt; in this upcoming &lt;span style="font-style: italic;"&gt;TimeSplitters&lt;/span&gt; game.&lt;br&gt;&lt;br&gt;Here's the trailer:&lt;br&gt;&lt;br&gt;&lt;p style="text-align: center;"&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/4nuqTSwfDy4&amp;amp;amp;hl=en&amp;amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/4nuqTSwfDy4&amp;amp;amp;hl=en&amp;amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/object&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Free Radical opens poll: where do you want TimeSplitters 4 on?" href="http://www.qj.net/Free-Radical-opens-poll-where-do-you-want-TimeSplitters-4-on-/pg/49/aid/124126"&gt;Free Radical opens poll: where do you want TimeSplitters 4 on?&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="LucasArts and Free Radical Sign Deal" href="http://www.qj.net/LucasArts-and-Free-Radical-Sign-Deal/pg/49/aid/63016"&gt;LucasArts and Free Radical Sign Deal&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=i71TPr"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=i71TPr" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=8joWM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=8joWM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=JMdOM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=JMdOM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=eed4M"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=eed4M" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/412996254" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-10-06T10:35:43-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/TimeSplitters-4-teaser-gets-Star-Wars-y-feel-Sir-Chimpalot-revealed/pg/49/aid/124627</feedburner:origLink></item>
	<item>
	<title><![CDATA[The Conduit to support WiiSpeak, MotionPlus; controls won't be 'gimmicky']]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/412901343/124621</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/The-Conduit-to-support-WiiSpeak-MotionPlus-controls-won-t-be-gimmicky-/pg/49/aid/124621]]></guid>
	<comments><![CDATA[http://wii.qj.net/The-Conduit-to-support-WiiSpeak-MotionPlus-controls-won-t-be-gimmicky-/pg/49/aid/124621#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;a href="http://img.qj.net/uploads/articles_module/124621/conduit-1_qjgenth.jpg?791513" rel="lightbox[article124621]" title=" 27The 20Conduit 27 20Already 20Has 20 27MotionPlus 27 20Support 2C 20WiiSpeak 20Too 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/124621/conduit-1.jpg 3F791513 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px; margin-right: 3px;" alt="'The Conduit' Already Has 'MotionPlus' Support, WiiSpeak Too - Image 1" title="'The Conduit' Already Has 'MotionPlus' Support, WiiSpeak Too - Image 1" src="http://img.qj.net/uploads/articles_module/124621/conduit-1_qjgenth.jpg?791513" align="" border="0"&gt;&lt;/a&gt;&amp;nbsp;&lt;a href="http://img.qj.net/uploads/articles_module/124621/conduit-2_qjgenth.jpg?280234" rel="lightbox[article124621]" title=" 27The 20Conduit 27 20Already 20Has 20 27MotionPlus 27 20Support 2C 20WiiSpeak 20Too 20- 20Image 202 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/124621/conduit-2.jpg 3F280234 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px; margin-right: 3px;" alt="'The Conduit' Already Has 'MotionPlus' Support, WiiSpeak Too - Image 2" title="'The Conduit' Already Has 'MotionPlus' Support, WiiSpeak Too - Image 2" src="http://img.qj.net/uploads/articles_module/124621/conduit-2_qjgenth.jpg?280234" align="" border="0"&gt;&lt;/a&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Here's some hope that the Wii could actually support a hardcore shooter playerbase. According to &lt;a href="http://wii.qj.net/tags/high-voltage-software/4041" id="tag" title=""&gt;High Voltage Software&lt;/a&gt;, &lt;a href="http://wii.qj.net/tags/wiispeak/15657" id="tag" title="Nintendo Wii microphone peripheral"&gt;WiiSpeak&lt;/a&gt; is a go for &lt;a href="http://wii.qj.net/The-Conduit/cid/5077"&gt;&lt;span title="The Conduit" style="font-style: italic;"&gt;The Conduit&lt;/span&gt;&lt;/a&gt;,  as well as &lt;a href="http://wii.qj.net/tags/motionplus/15658" id="tag" title="Wiimote accessory"&gt;MotionPlus&lt;/a&gt;.&lt;br&gt;&lt;br&gt;WiiSpeak is Nintendo's voice chat solution for the console which they &lt;a title="E3 2008: Animal Crossing to have microphone peripheral, WiiSpeak" href="http://wii.qj.net/E3-2008-Animal-Crossing-to-have-microphone-peripheral-Wii-Speak/pg/49/aid/122186"&gt;announced back at E3&lt;/a&gt;. The &lt;a title="Wii MotionPlus accessory: for more accurate motion tracking" href="http://wii.qj.net/Wii-MotionPlus-accessory-for-more-accurate-motion-tracking/pg/49/aid/122127"&gt;MotionPlus accessory was also an E3 reveal&lt;/a&gt;. It basically lends your &lt;a href="http://wii.qj.net/tags/wiimote/243" id="tag" title="Wii controller"&gt;Wiimote&lt;/a&gt; more accuracy in motion tracking.&lt;br&gt;&lt;br&gt;Don't worry if you don't have these peripherals though. High Voltage Software's &lt;a href="http://wii.qj.net/tags/eric-nofsinger/4040" id="tag" title=""&gt;Eric Nofsinger&lt;/a&gt; says that the game is designed to be fun with just the Wiimote and &lt;a href="http://wii.qj.net/tags/nunchuk/9969" id="tag" title="Wii controller"&gt;nunchuk&lt;/a&gt;. He says that with or without the peripherals, and even without online connectivity, "if you don't have anything but your Wii and the game, it's got to be fun."&lt;br&gt;&lt;br&gt;Peripherals be damned - this game is gonna rock. Nofsinger mentioned that while the game will support MotionPlus, it doesn't mean that the game will be "gimmicky":&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;I think one of our early mandates in design and with the control in general is we didn  t want to be gimmicky. We do have a lot of Wii-specific controls with some of the weaponry, but we didn  t want to be a waggle Wiimote kind of game. There  s nothing in the game like that.&lt;br&gt;&lt;/p&gt;&lt;br&gt; I have high hopes for this game. It seems the  studio is too - they don't have a publisher yet and they already have a  sequel in mind. Nofsinger &lt;a rel="nofollow" title="Offsite link" target="_blank" href="http://www.nintendoeverything.com/?p=3288"&gt;mentioned last month&lt;/a&gt; that they will push to start the sequel right away. Recently he also mentioned the sequel when talking about the game's support for MotionPlus:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;Probably for this version of the game there  s not going to be a whole ton of really extensive use of the Wii MotionPlus. For the sequel to the game, we definitely do want to incorporate more melee and things like that.&lt;/p&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=TbaIEq"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=TbaIEq" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=VBemM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=VBemM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=w4egM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=w4egM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=lq8RM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=lq8RM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/412901343" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-06T08:35:25-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/The-Conduit-to-support-WiiSpeak-MotionPlus-controls-won-t-be-gimmicky-/pg/49/aid/124621</feedburner:origLink></item>
	<item>
	<title><![CDATA[Buyout rumor: EA eyeing Epic Games?]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410790062/124613</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Buyout-rumor-EA-eyeing-Epic-Games-/pg/49/aid/124613]]></guid>
	<comments><![CDATA[http://wii.qj.net/Buyout-rumor-EA-eyeing-Epic-Games-/pg/49/aid/124613#comments]]></comments>
        <description>&lt;img alt="Gears of War 2 - Image 1" title="Gears of War 2 - Image 1" src="http://img.qj.net/uploads/articles_module/124613/gears-of-war-2.png?639346" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;After their takeover bid of &lt;a href="http://wii.qj.net/tags/take-two-interactive/5085" id="tag" title="an American publisher, developer, and distributor of video and computer games and video game peripherals"&gt;Take-Two Interactive&lt;/a&gt; fell through, &lt;a href="http://wii.qj.net/tags/electronic-arts/784" id="tag" title="Game Developer and Publisher"&gt;Electronic Arts&lt;/a&gt; may be on the hunt once again for another studio to buy out. Rumor has it that this time, EA's eyes are set on &lt;a href="http://wii.qj.net/tags/epic-games/58" id="tag" title="a computer game dev company. Proprietor of the Unreal Engine."&gt;Epic Games&lt;/a&gt;.&lt;br&gt;&lt;br&gt;According to Gameguru, EA has already started looking into the viability of acquiring Epic and, in effect, the &lt;a href="http://wii.qj.net/tags/unreal-engine/264" id="tag" title="a widely used game engine for action games"&gt;Unreal Engine&lt;/a&gt;. Word is that EA's main plan this time is to acquire exclusive licensing rights to the next generation of Epic's Unreal Engine. And of course, Epic's games.&lt;br&gt;&lt;br&gt;Gameguru also notes that an EA employee has reportedly been "shifted to &lt;a href="http://wii.qj.net/tags/microsoft/94" id="tag" title="Xbox 360 Creator"&gt;Microsoft&lt;/a&gt;" to check out how strong the potential of the &lt;span style="font-style: italic;"&gt;Gears of War&lt;/span&gt; series as a long-term franchise is.&lt;br&gt;&lt;br&gt;It's only a rumor at this point, but for discussion's sake, how do you guys feel about an EA-published &lt;span style="font-style: italic;"&gt;Gears of War 3&lt;/span&gt;?&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Electronic-Arts-ends-talks-with-Take-Two-merger-no-go/pg/49/aid/123993"&gt;&lt;span title="Electronic Arts ends talks with Take-Two: merger no go" style="font-style: italic;"&gt;Electronic Arts ends talks with Take-Two: merger no go&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.qj.net/EA-Partners-to-work-with-Grasshopper-and-Epic-on-new-action-titles/pg/49/aid/123229"&gt;&lt;span title="EA Partners to work with Grasshopper and Epic on new action titles" style="font-style: italic;"&gt;EA Partners to work with Grasshopper and Epic on new action titles&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=zFlXWI"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=zFlXWI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=QBTlM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=QBTlM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=dDApM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=dDApM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=7U4RM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=7U4RM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410790062" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-10-03T19:45:13-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Buyout-rumor-EA-eyeing-Epic-Games-/pg/49/aid/124613</feedburner:origLink></item>
	<item>
	<title><![CDATA[Strauss Zelnick: Take-Two will remain independent]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410753562/124611</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Strauss-Zelnick-Take-Two-will-remain-independent/pg/49/aid/124611]]></guid>
	<comments><![CDATA[http://wii.qj.net/Strauss-Zelnick-Take-Two-will-remain-independent/pg/49/aid/124611#comments]]></comments>
        <description>&lt;img alt="GTA 4 - Image 1" title="GTA 4 - Image 1" src="http://img.qj.net/uploads/articles_module/124611/gta4-niko.png?729007" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;This morning, Take-Two chairman &lt;a href="http://wii.qj.net/tags/strauss-zelnick/13496" id="tag" title="Take-Two Interactive Chairman"&gt;Strauss Zelnick&lt;/a&gt; laid down the final word on Take-Two's status as a company, deciding to remain independent after all.&lt;br&gt;&lt;br&gt;"Our management and outstanding and talented employees have maintained an unwavering focus on our products and our business through this lengthy strategic review process and we are confident in our prospects," said Zelnick.&lt;br&gt;&lt;br&gt;Take-Two CEO Ben Feder also added the following:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;We have delivered solid financial results and expanded our portfolio of leading titles...with no debt and an undrawn &amp;#36;140 million credit facility [this gives] us the financial flexibility to continue to do what we do best: innovate and create the great games that our customers have come to expect.&lt;/p&gt;&lt;br&gt;A full stable of big names, lots of money, and no debt? Looks like Take-Two has quite a future ahead of it.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Take-Two reaffirms strong position: 'we're still made of win, yknow'" href="http://www.qj.net/Take-Two-reaffirms-strong-position-we-re-still-made-of-win-yknow-/pg/49/aid/124557"&gt;Take-Two reaffirms strong position: 'we're still made of win, yknow'&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Grand Theft Stock Shares: Take-Two, EA shares plummet" href="http://www.qj.net/Grand-Theft-Stock-Shares-Take-Two-EA-shares-plummet/pg/49/aid/124005"&gt;Grand Theft Stock Shares: Take-Two, EA shares plummet&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=1v9fot"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=1v9fot" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=vazSM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=vazSM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=CxmJM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=CxmJM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=BNj6M"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=BNj6M" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410753562" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-10-03T18:55:27-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Strauss-Zelnick-Take-Two-will-remain-independent/pg/49/aid/124611</feedburner:origLink></item>
	<item>
	<title><![CDATA[Rumor alert: all PSP games in 2009 will be available as downloads, more]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410738596/124610</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Rumor-alert-all-PSP-games-in-2009-will-be-available-as-downloads-more/pg/49/aid/124610]]></guid>
	<comments><![CDATA[http://wii.qj.net/Rumor-alert-all-PSP-games-in-2009-will-be-available-as-downloads-more/pg/49/aid/124610#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Rumor alert! - Image 1" title="Rumor alert! - Image 1" src="http://img.qj.net/uploads/articles_module/124610/rumor-top.png?564103" style="cursor: pointer;" align=""&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;So apparently the Kojima FPS and &lt;span style="font-style: italic;"&gt;DMC&lt;/span&gt;-style Strider game weren't the only rumors in &lt;a href="http://wii.qj.net/tags/egm/452" id="tag" title="Electronic Gaming Monthly"&gt;EGM&lt;/a&gt;'s latest issue. NeoGAF member SuperSonic1305 let us in on a few more rumors, including one that could have quite an effect on PSP gaming.&lt;br&gt;&lt;br&gt;Perhaps the biggest rumor is that all of the PSP games that will be released next year will also be made available as downloads. That's official downloads, not Torrents. While publishers can probably save a lot of money by going digital, I don't think they're willing to give up physical discs this soon. It might be part of &lt;a href="http://wii.qj.net/tags/sony/880" id="tag" title="Father of PlayStation"&gt;Sony&lt;/a&gt;'s plans to ramp up PSP sales, though.&lt;br&gt;&lt;br&gt;Here's a list of the other rumors in the latest EGM:&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://wii.qj.net/tags/lucas-arts/11374" id="tag" title="we have the words joined as a category"&gt;Lucas Arts&lt;/a&gt; handing &lt;span style="font-style: italic;"&gt;&lt;a href="http://wii.qj.net/tags/rogue/4912" id="tag" title=""&gt;Rogue&lt;/a&gt; Squadron&lt;/span&gt; rights to new publisher. All games released on one Wii disk with enhanced visuals and Wii controls&lt;/li&gt;&lt;li&gt;Fast domestic release of the &lt;span style="font-style: italic;"&gt;Disgaea&lt;/span&gt; side scroller&lt;/li&gt;&lt;li&gt;non-Sony property &lt;span style="font-style: italic;"&gt;&lt;a href="http://wii.qj.net/tags/littlebigplanet/13193" id="tag" title="Sony's online community-based service"&gt;LittleBigPlanet&lt;/a&gt;&lt;/span&gt; DLC coming very soon including &lt;a href="http://wii.qj.net/tags/disney/523" id="tag" title="one of the largest media and entertainment corporations in the world"&gt;Disney&lt;/a&gt; and characters from 3rd party games&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Koller-PSP-software-decline-to-reverse-by-2009/pg/49/aid/124333"&gt;&lt;span title="Koller: PSP software decline to reverse by 2009" style="font-style: italic;"&gt;Koller: PSP software decline to reverse by 2009&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Quartermann-rumors-new-Strider-Hiryu-game-Capcom-Hideo-Kojima-FPS-/pg/49/aid/124588"&gt;&lt;span title="Quartermann rumors: new Strider Hiryu game; Hideo Kojima FPS?" style="font-style: italic;"&gt;Quartermann rumors: new Strider Hiryu game; Hideo Kojima FPS?&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Okay-ed-as-main-character-Prinny-PSP-confirmed-for-North-America/pg/49/aid/124281"&gt;&lt;span title="Okay'ed as main character: Prinny PSP confirmed for North America" style="font-style: italic;"&gt;Okay'ed as main character: Prinny PSP confirmed for North America&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=VbmFyq"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=VbmFyq" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=6yPcM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=6yPcM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=L3QVM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=L3QVM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=9UeZM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=9UeZM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410738596" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-10-03T18:16:50-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Rumor-alert-all-PSP-games-in-2009-will-be-available-as-downloads-more/pg/49/aid/124610</feedburner:origLink></item>
	<item>
	<title><![CDATA[Gory, but not too gory: MadWorld for Wii making sure it gets solid M rating]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410572892/124602</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Gory-but-not-too-gory-MadWorld-for-Wii-making-sure-it-gets-solid-M-rating/pg/49/aid/124602]]></guid>
	<comments><![CDATA[http://wii.qj.net/Gory-but-not-too-gory-MadWorld-for-Wii-making-sure-it-gets-solid-M-rating/pg/49/aid/124602#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="MadWorld - Image 1" title="MadWorld - Image 1" src="http://img.qj.net/uploads/articles_module/124602/madworld-2.jpg?151850" style="cursor: pointer; margin-bottom: 3px;" align="" border="0"&gt;&amp;nbsp;&lt;br&gt;&lt;/p&gt;&lt;br&gt;&lt;a href="http://wii.qj.net/tags/sega/987" id="tag" title="Game developer"&gt;Sega&lt;/a&gt; is working closely with &lt;a href="http://wii.qj.net/tags/esrb/2337" id="tag" title="Entertainment Software Rating Board"&gt;ESRB&lt;/a&gt; on the development of &lt;span title="MadWorld" style="font-style: italic;"&gt;&lt;a title="MadWorld" href="http://wii.qj.net/MadWorld/cid/5072"&gt;MadWorld&lt;/a&gt; &lt;/span&gt;to make sure that the game won't pull a &lt;span style="font-style: italic;"&gt;Manhunt 2&lt;/span&gt;. That is, the game wants to maintain a level of violence, without going overboard and get an Adults Only rating, which the first version of &lt;span style="font-style: italic;"&gt;Manhunt 2&lt;/span&gt; got.&lt;br&gt;&lt;br&gt;Sega regularly submits new builds to the ESRB to get their feedback, wanting them to feel "part of the process" so they don't feel surprised when they get the final version of the game. On that note, the game may not make it to &lt;a href="http://wii.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt;, or any other country that's sensitive to violence for that matter, since they're tailoring the game's violence levels for the US ratings board.&lt;br&gt;&lt;br&gt;Sadly, the game will not arrive at TGS. Hopefully we'll get to see more of the game before it gets released next year. I am soooo looking forward to this game. &lt;span style="font-style: italic;"&gt;Mario &lt;/span&gt;games are fine and all, but &lt;span style="font-style: italic;"&gt;Mario &lt;/span&gt;games don't have chainsaws.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="MadWorld dev on Wii's need for violent games" href="http://wii.qj.net/MadWorld-dev-on-Wii-s-need-for-violent-games/pg/49/aid/120171"&gt;&lt;span style="font-style: italic;"&gt;MadWorld dev on Wii's need for violent games&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Madworld screens, video" href="http://wii.qj.net/Madworld-screens-video/pg/49/aid/120249"&gt;&lt;span style="font-style: italic;"&gt;MadWorld screens, video&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=PoAZhT"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=PoAZhT" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=TKtSM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=TKtSM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=VAcUM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=VAcUM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=OJAVM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=OJAVM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410572892" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-03T13:17:24-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Gory-but-not-too-gory-MadWorld-for-Wii-making-sure-it-gets-solid-M-rating/pg/49/aid/124602</feedburner:origLink></item>
	<item>
	<title><![CDATA[One year later: Manhunt 2 coming to UK on October 31]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410524842/124600</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/One-year-later-Manhunt-2-coming-to-UK-on-October-31/pg/49/aid/124600]]></guid>
	<comments><![CDATA[http://wii.qj.net/One-year-later-Manhunt-2-coming-to-UK-on-October-31/pg/49/aid/124600#comments]]></comments>
        <description>&lt;img alt="Manhunt 2 Finally Dated in UK - Image 1" title="Manhunt 2 Finally Dated in UK - Image 1" src="http://img.qj.net/uploads/articles_module/124600/manhunt-2-2.jpg?127876" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;Rockstar finally gets to release &lt;span style="font-style: italic;"&gt;Manhunt 2&lt;/span&gt;&amp;nbsp;&lt;span id="iTxt"&gt;&lt;span class="KonaBody"&gt; (&lt;span id="iTxt"&gt;&lt;a title="Rockstar Manhunt 2 Nintendo Wii News" href="http://wii.qj.net/category/Manhunt-2/cid/3461"&gt;Wii&lt;/a&gt;, &lt;a title="Rockstar Manhunt 2 Sony PSP News" href="http://pspupdates.qj.net/category/Manhunt-2/cid/3460"&gt;PSP&lt;/a&gt;)&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt; &lt;/span&gt;in the &lt;a href="http://wii.qj.net/tags/uk/4320" id="tag" title="United Kingdom"&gt;UK&lt;/a&gt; after a long and grueling year-long battle against the BBFC. UK gamers can expect the game to hit shelves on October 31.&lt;br&gt;&lt;br&gt;Perfect timing too. Guess UK gamers have some inspiration for their &lt;a href="http://wii.qj.net/tags/halloween/10941" id="tag" title="Holiday, originated from Ireland"&gt;Halloween&lt;/a&gt; costumes?&lt;br&gt;&lt;br&gt; This is the modified version of the game that was released in &lt;a href="http://wii.qj.net/tags/north-america/2901" id="tag" title="a continent in the Earth's northern hemisphere and almost fully in the western hemisphere"&gt;North America&lt;/a&gt; exactly a year ago. If you remember, this technically this isn't the "original" version of &lt;span style="font-style: italic;"&gt;Manhunt 2&lt;/span&gt;. The first version submitted to ratings boards was either faced with a ban or a rating that was too high for being too violent. &lt;br&gt;&lt;br&gt;&lt;a href="http://wii.qj.net/tags/hackers/4560" id="tag" title=""&gt;Hackers&lt;/a&gt; later managed to find a code that will partially &lt;a title="They know: Take-Two warns of Manhunt 2 PSP hacks" href="http://pspupdates.qj.net/They-know-Take-Two-warns-of-Manhunt-2-PSP-hacks/pg/49/aid/106620"&gt;lift the game's censors&lt;/a&gt;, which led to to more trouble for the game as it caused Target to it from shelves days after its release. Wonder if Rockstar was able to take care of that little loophole for the UK release.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="VAC gives decision on Manhunt 2; BBFC has no other option but to grant 18 rating" href="http://wii.qj.net/VAC-gives-decision-on-Manhunt-2-BBFC-has-no-other-option-but-to-grant-18-rating/pg/49/aid/115879"&gt;&lt;span style="font-style: italic;"&gt;VAC gives decision on Manhunt 2; BBFC has no other option but to grant 18 rating&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Manhunt 2 to be responsibly marketed, says Rockstar" href="http://wii.qj.net/Manhunt-2-to-be-responsibly-marketed-says-Rockstar/pg/49/aid/115937"&gt;&lt;span style="font-style: italic;"&gt;Manhunt 2 to be responsibly marketed, says Rockstar&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="BBFC in danger due to Manhunt 2 controversy?" href="http://wii.qj.net/BBFC-in-danger-due-to-Manhunt-2-controversy-/pg/49/aid/116316"&gt;&lt;span style="font-style: italic;"&gt;BBFC in danger due to Manhunt 2 controversy?&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="BBFC: no regrets, we've benefited from Manhunt 2 case" href="http://wii.qj.net/BBFC-no-regrets-we-ve-benefited-from-Manhunt-2-case/pg/49/aid/118216"&gt;&lt;span style="font-style: italic;"&gt;BBFC: no regrets, we've benefited from Manhunt 2 case&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=3p7VUb"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=3p7VUb" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=dfyRM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=dfyRM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=WTplM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=WTplM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=9wY7M"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=9wY7M" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410524842" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-03T12:12:17-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/One-year-later-Manhunt-2-coming-to-UK-on-October-31/pg/49/aid/124600</feedburner:origLink></item>
	<item>
	<title><![CDATA[Renting and borrowing's out: three upcoming games offer exclusive content, but only once]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410434749/124598</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Renting-and-borrowing-s-out-three-upcoming-games-offer-exclusive-content-but-only-once/pg/49/aid/124598]]></guid>
	<comments><![CDATA[http://wii.qj.net/Renting-and-borrowing-s-out-three-upcoming-games-offer-exclusive-content-but-only-once/pg/49/aid/124598#comments]]></comments>
        <description>&lt;img alt="Gears of War 2 - Image 1" title="Gears of War 2 - Image 1" src="http://img.qj.net/uploads/articles_module/124598/gears-of-war-2.jpg?758677" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;Studios and publishers don't benefit from the sales of used games, just  ones fresh off the shelves. Finding a way around this, three new games  are offering exclusive content - but only once per copy of the game.&lt;br&gt;&lt;br&gt;Meaning that if you want the exclusive content, you'll have to buy  yourself a new copy. Penny pinchers beware! Oh wait, that includes me. I hope this trend doesn't catch on.&lt;br&gt;  &lt;br&gt;  The three games to offer once-only exclusive content are &lt;span style="font-style: italic;"&gt;&lt;a title="Gears of War 2" href="http://xbox360.qj.net/Gears-of-War-2/cid/4801"&gt;Gears of War 2&lt;/a&gt;, &lt;a href="http://wii.qj.net/tags/nba/158" id="tag" title="National Basketball Association"&gt;NBA&lt;/a&gt; Live 09, &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Rock Band 2&lt;/span&gt;. These games will offer a one-use download code with new copies of the game. These codes are not available for sale on any of the consoles' respective online services. You really have to buy the game - unless you find a used copy whose code hasn't been used yet. Yeah, like that'll happen.&lt;br&gt;&lt;br&gt;&lt;span style="font-style: italic;"&gt;Gears of War 2'&lt;/span&gt;s one-use download code will give you five additional multiplayer maps pulled from the original Gears of War. &lt;a href="http://wii.qj.net/tags/epic-games/58" id="tag" title="a computer game dev company. Proprietor of the Unreal Engine."&gt;Epic games&lt;/a&gt; describes them as their "special gifts [for] our loyal fans." Repeat: these won't be available through Xbox Live.&lt;br&gt;&lt;br&gt;&lt;span style="font-style: italic;"&gt;Rock Band 2 &lt;/span&gt;&lt;span id="iTxt"&gt;(&lt;a href="http://xbox360.qj.net/category/Rock-Band-2/cid/5175" title="Harmonix Rock Band 2 Xbox 360 news"&gt;Xbox 360&lt;/a&gt;, &lt;a href="http://ps3.qj.net/category/Rock-Band-2/cid/5174" title="Harmonix Rock Band 2 PS3 news"&gt;PS3&lt;/a&gt;, &lt;a href="http://wii.qj.net/category/Rock-Band-2/cid/5176" title="Harmonix Rock Band 2 Wii news"&gt;Wii&lt;/a&gt;) &lt;/span&gt;will offer a one-use code that will yield 20 free downloadable songs for all three consoles. The game's&lt;span style="font-style: italic;"&gt; AC/DC Live: Rock Band Track Pack&lt;/span&gt; also has a code that will export the expansion's 18 tracks to &lt;span style="font-style: italic;"&gt;Rock Band &lt;/span&gt;or &lt;span style="font-style: italic;"&gt;Rock Band 2.&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span style="font-style: italic;"&gt;NBA Live 09&lt;/span&gt;'s one-use code will deliver the 365 functionality, which gives daily roster and stat updates through PSN and XBL. This service will be available for new copies, but will also be offered for US  19.99.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="AC/DC Live: Rock Band Track Pack release and pricing details" href="http://xbox360.qj.net/AC-DC-Live-Rock-Band-Track-Pack-release-and-pricing-details/pg/49/aid/124500"&gt;&lt;span style="font-style: italic;"&gt;AC/DC Live: Rock Band Track Pack release and pricing details&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Tracks from first Rock Band will not be offered as DLC in Rock Band 2" href="http://xbox360.qj.net/Tracks-from-first-Rock-Band-will-not-be-offered-as-DLC-in-Rock-Band-2/pg/49/aid/124427"&gt;&lt;span style="font-style: italic;"&gt;Tracks from first Rock Band will not be offered as DLC in Rock Band 2&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="You won't have to wait long for Gears 2 DLC" href="http://xbox360.qj.net/You-won-t-have-to-wait-long-for-Gears-2-DLC/pg/49/aid/123362"&gt;&lt;span style="font-style: italic;"&gt;You won't have to wait long for Gears 2 DLC&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=yAzmyh"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=yAzmyh" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=DTEtM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=DTEtM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=qbUmM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=qbUmM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=GYMtM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=GYMtM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410434749" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-03T10:14:10-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Renting-and-borrowing-s-out-three-upcoming-games-offer-exclusive-content-but-only-once/pg/49/aid/124598</feedburner:origLink></item>
	<item>
	<title><![CDATA[MPlayerWii v0.06: faster USB, added support for classic controller]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410401929/124597</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/MPlayerWii-v0-06-faster-USB-added-support-for-classic-controller/pg/49/aid/124597]]></guid>
	<comments><![CDATA[http://wii.qj.net/MPlayerWii-v0-06-faster-USB-added-support-for-classic-controller/pg/49/aid/124597#comments]]></comments>
        <description>&lt;img alt="MPlayerWii v0.06 - Image 1" title="MPlayerWii v0.06 - Image 1" src="http://img.qj.net/uploads/articles_module/124597/mplayerwii-2.jpg?388884" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;MPlayer seems to be the name of the game this week in the Wiibrew  community.&lt;br&gt;&lt;br&gt;Not long after &lt;a title="GeeXboX v0.1alpha3: optional vsync, update to MPlayer r27630, more" href="http://www.qj.net/GeeXboX-v0-1alpha3-optional-vsync-update-to-MPlayer-r27630-more/pg/49/aid/124558"&gt;the latest release of GeeXboX&lt;/a&gt;, developer  &lt;a href="http://wii.qj.net/tags/fcorbier/15656" id="tag" title="Homebrew Developer"&gt;fcorbier&lt;/a&gt; has released a new version of his &lt;a href="http://wii.qj.net/tags/media-player/1973" id="tag" title=""&gt;media player&lt;/a&gt; for the Wii,  MPlayerWii.&lt;br&gt;&lt;br&gt;This version has a speed boost on reading USB devices, and  added support for the classic controller. Here's the changelog for MPlayerWii v0.06. For more information, please consult the program's readme.&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;v0.06&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;huge speedup on USB devices (thanks to rodries and &lt;a href="http://wii.qj.net/tags/hermes/15650" id="tag" title="homebrew developer"&gt;Hermes&lt;/a&gt;)  &lt;/li&gt;&lt;li&gt;added classic controller support to position and scale the video display  &lt;/li&gt;&lt;/ul&gt;Download: &lt;a title="MPlayerWii v0.06" href="http://dl.qj.net/MPlayerWii-v0.06-Wii-Homebrew/pg/12/fid/24180/catid/526"&gt;&lt;span style="font-weight: bold;"&gt;MPlayerWii v0.06&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Previous version:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="MPlayerWii v0.05: added USB functionality, new features" href="http://www.qj.net/MPlayerWii-v0-05-added-USB-functionality-new-features/pg/49/aid/123239"&gt;&lt;span style="font-style: italic;"&gt;MPlayerWii v0.05: added USB functionality, new features &lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=45j9WZ"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=45j9WZ" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=5NAHM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=5NAHM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=rBo4M"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=rBo4M" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=1Q6HM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=1Q6HM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410401929" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-03T09:42:52-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/MPlayerWii-v0-06-faster-USB-added-support-for-classic-controller/pg/49/aid/124597</feedburner:origLink></item>
	<item>
	<title><![CDATA[Japan: Xbox 360 outsells PlayStation 3 for September; handheld sales decline]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/410401930/124596</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Japan-Xbox-360-outsells-PlayStation-3-for-September-handheld-sales-decline/pg/49/aid/124596]]></guid>
	<comments><![CDATA[http://wii.qj.net/Japan-Xbox-360-outsells-PlayStation-3-for-September-handheld-sales-decline/pg/49/aid/124596#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Xbox 360 outsells PS3 in Japan for September - Image 1" title="Xbox 360 outsells PS3 in Japan for September - Image 1" src="http://img.qj.net/uploads/articles_module/124596/xbox-360-banner.jpg?684573" style="cursor: pointer; margin-bottom: 3px;" align="" border="0"&gt;&amp;nbsp;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Third time's the charm.&lt;br&gt;&lt;br&gt;The latest numbers from &lt;a href="http://wii.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt;  show that the Xbox 360 has once again outsold the PlayStation 3 for the third week running. Crunching some numbers reveal that the Xbox 360 outsold the PlayStation 3 for the entire month of September. It's a little too early for &lt;a href="http://wii.qj.net/tags/christmas/99" id="tag" title="December 25, a Christian holiday"&gt;Christmas&lt;/a&gt; miracles, so I'd say this is... a &lt;a href="http://wii.qj.net/tags/halloween/10941" id="tag" title="Holiday, originated from Ireland"&gt;Halloween&lt;/a&gt; miracle?&lt;br&gt;&lt;br&gt;September saw 54,793 units sold for the Xbox 360, but only 31,798 PlayStation 3s were liberated from shelves for the month. If that's what a price cut did for the Xbox 360 in Japan, I am highly curious to see what it did for other regions, particularly in North America. We'll have to wait on the figures form the NPD Group to find out.&lt;br&gt;&lt;br&gt;On the handheld side of things, both the PSP and DS have declined in sales, and no wonder. People are waiting for both the &lt;a href="http://wii.qj.net/tags/psp-3000/15703" id="tag" title="third model of the PSP"&gt;PSP-3000&lt;/a&gt;, and &lt;a title="Nintendo Japan Conference: Nintendo DSi unveiled" href="http://www.qj.net/Nintendo-Japan-Conference-Nintendo-DSi-unveiled/pg/49/aid/124551"&gt;the new camera-fied Nintendo DSi&lt;/a&gt;. I'm surprised they still manage to sell any. Here are the numbers from Japan for the week ending on September 28:&lt;br&gt;&lt;ul&gt;&lt;li&gt;DS Lite: 57,847&lt;/li&gt;&lt;li&gt;Wii: 26,314&lt;/li&gt;&lt;li&gt;PSP: 25,671&lt;/li&gt;&lt;li&gt;Xbox 360: 11,291&lt;/li&gt;&lt;li&gt;PS2: 9,848&lt;/li&gt;&lt;li&gt;PS3: 8,275&lt;/li&gt;&lt;/ul&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="Nintendo DSi hardware specs, software details: bigger screen, shorter batt life, more" href="http://www.qj.net/Nintendo-DSi-hardware-specs-software-details-bigger-screen-shorter-batt-life-more/pg/49/aid/124571"&gt;&lt;span style="font-style: italic;"&gt;Nintendo DSi hardware specs, software details: bigger screen, shorter batt life, more&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Japan: Xbox 360 beats PlayStation 3 for second week, PSP sales decline waiting for PSP-3000" href="http://www.qj.net/Japan-Xbox-360-beats-PlayStation-3-for-second-week-PSP-sales-decline-waiting-for-PSP-3000/pg/49/aid/124383"&gt;&lt;span style="font-style: italic;"&gt;Japan: Xbox 360 beats PlayStation 3 for second week&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="PSP-3000 heading to Japan on October 16, will have game bundles galore" href="http://pspupdates.qj.net/PSP-3000-heading-to-Japan-on-October-16-will-have-game-bundles-galore/pg/49/aid/123576"&gt;&lt;span style="font-style: italic;"&gt;PSP-3000 heading to Japan on October 16, will have game bundles galore&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=CZ3HaI"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=CZ3HaI" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=2BFNM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=2BFNM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=fozhM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=fozhM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=SaJUM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=SaJUM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/410401930" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-03T09:20:24-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Japan-Xbox-360-outsells-PlayStation-3-for-September-handheld-sales-decline/pg/49/aid/124596</feedburner:origLink></item>
	<item>
	<title><![CDATA[Wii homebrew: WiiTCPLoadGUI v0.01 beta]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409916246/124590</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Wii-homebrew-WiiTCPLoadGUI-v0-01-beta/pg/49/aid/124590]]></guid>
	<comments><![CDATA[http://wii.qj.net/Wii-homebrew-WiiTCPLoadGUI-v0-01-beta/pg/49/aid/124590#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;a href="http://img.qj.net/uploads/articles_module/124590/wiitcpload_qjgenth.png?959805" rel="lightbox[article124590]" title="WiiTCPLoadGUI 20v0.01 20beta 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/124590/wiitcpload.png 3F959805 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px;" alt="WiiTCPLoadGUI v0.01 beta - Image 1" title="WiiTCPLoadGUI v0.01 beta - Image 1" src="http://img.qj.net/uploads/articles_module/124590/wiitcpload_qjgenth.png?959805" align="" border="0"&gt;&lt;/a&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Another TCP client GUI has been released for the Nintendo Wii console. This one's called WiiTCPLoadGUI.&lt;br&gt;&lt;br&gt;It's still in beta, but it looks pretty promising. This app lets you connect your PC to the Wii Homebrew/TCPLoader channel and stream binary files. It's an easy way of transferring files to&amp;nbsp; your Wii.&lt;br&gt;&lt;br&gt;The download's below. WiiTCPLoadGUI supports Windows 32bit (64bit support is coming), &lt;a href="http://wii.qj.net/tags/linux/92" id="tag" title="operating system"&gt;Linux&lt;/a&gt; x86 and x86_64, and MacOSX x86.&lt;br&gt;&lt;br&gt;&lt;br&gt;Download: &lt;a title="Download WiiTCPLoadGUI v0.01 beta" href="http://dl.qj.net/Applications/pg/12/fid/24175/catid/526"&gt;&lt;span style="font-weight: bold;"&gt;WiiTCPLoadGUI v0.01 beta&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Sendelf-v4-graphical-TCP-client-Wiibrew-program/pg/49/aid/122716"&gt;&lt;span title="Sendelf v4: graphical TCP client Wiibrew program" style="font-style: italic;"&gt;Sendelf v4: graphical TCP client Wiibrew program&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.qj.net/TCP-Loader-for-Nintendo-Wii-released/pg/49/aid/117850"&gt;&lt;span title="TCP Loader for Nintendo Wii released" style="font-style: italic;"&gt;TCP Loader for Nintendo Wii released&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=9oi12W"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=9oi12W" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=trYMM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=trYMM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=L8KVM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=L8KVM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=Q9MpM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=Q9MpM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409916246" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-10-02T21:02:35-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Wii-homebrew-WiiTCPLoadGUI-v0-01-beta/pg/49/aid/124590</feedburner:origLink></item>
	<item>
	<title><![CDATA[Quartermann rumors: new Strider Hiryu game Capcom; Hideo Kojima FPS?]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409894422/124588</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Quartermann-rumors-new-Strider-Hiryu-game-Capcom-Hideo-Kojima-FPS-/pg/49/aid/124588]]></guid>
	<comments><![CDATA[http://wii.qj.net/Quartermann-rumors-new-Strider-Hiryu-game-Capcom-Hideo-Kojima-FPS-/pg/49/aid/124588#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Rumor - Image 1" title="Rumor - Image 1" src="http://img.qj.net/uploads/articles_module/124588/rumor-top.png?247789" style="cursor: pointer;" align=""&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;&lt;a href="http://wii.qj.net/tags/egm/452" id="tag" title="Electronic Gaming Monthly"&gt;EGM&lt;/a&gt;'s resident rumor specialist &lt;a href="http://wii.qj.net/tags/quartermann/15517" id="tag" title="EGM's video game rumor column"&gt;Quartermann&lt;/a&gt; has set his eyes on &lt;a href="http://wii.qj.net/tags/capcom/107" id="tag" title="Game Developer"&gt;Capcom&lt;/a&gt;, who has recently enjoyed success via its massive catalog of classic games. According to Quartermann in the latest issue of EGM, Capcom may be reaching into that classic gaming bag again.&lt;br&gt;&lt;br&gt;The rumored target for a remake is Strider Hiryu, the blue-clad ninja dude who starred in  &lt;span style="font-style: italic;"&gt;Strider &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Strider 2&lt;/span&gt;. There hasn't been a Strider Hiryu game since 1999's &lt;span style="font-style: italic;"&gt;Strider 2&lt;/span&gt;, but Quartermann posits that Capcom may be readying him for a new &lt;span style="font-style: italic;"&gt;Devil May Cry&lt;/span&gt;-style action game. Is this the ace they mentioned a while back?&lt;br&gt;&lt;br&gt;Another rumor on EGM's pages is that Hideo Kojima has been visiting various first-person shooter development studios like &lt;a href="http://wii.qj.net/tags/infinity-ward/467" id="tag" title=""&gt;Infinity Ward&lt;/a&gt; and &lt;a href="http://wii.qj.net/tags/guerrilla/647" id="tag" title=""&gt;Guerrilla&lt;/a&gt; Games.&lt;span style="font-style: italic;"&gt; &lt;/span&gt;Will we be seeing an FPS from the man who has said that they make him physically ill? Who knows? Like with every rumor, all we can do is take things with a grain of salt and wait.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Capcom's got a &amp;quot;frelling ace up its sleeve&amp;quot;" href="http://www.qj.net/Capcom-s-got-a-frelling-ace-up-its-sleeve-/pg/49/aid/123190"&gt;Capcom's got a "frelling ace up its sleeve"&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Hideo Kojima: what went wrong with MGS4, why he won't tell his team his ideas for MGS5" href="http://www.qj.net/Hideo-Kojima-what-went-wrong-with-MGS4-why-he-won-t-tell-his-team-his-ideas-for-MGS5/pg/49/aid/124391"&gt;Hideo Kojima: what went wrong with MGS4, why he won't tell his team his ideas for MGS5&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=i6bSuE"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=i6bSuE" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=3hjQM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=3hjQM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=VvUPM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=VvUPM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=snCRM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=snCRM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409894422" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-10-02T20:31:41-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Quartermann-rumors-new-Strider-Hiryu-game-Capcom-Hideo-Kojima-FPS-/pg/49/aid/124588</feedburner:origLink></item>
	<item>
	<title><![CDATA[Wii homebrew: Wiiengine v1.5 PC Engine emulator]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409792684/124580</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Wii-homebrew-Wiiengine-v1-5-PC-Engine-emulator/pg/49/aid/124580]]></guid>
	<comments><![CDATA[http://wii.qj.net/Wii-homebrew-Wiiengine-v1-5-PC-Engine-emulator/pg/49/aid/124580#comments]]></comments>
        <description>Wiiengine is a homebrew PC Engine emulator for the Nintendo Wii console. Developer Hermes has further bolstered the emulator's functionality with the release of version 1.5. You can check out the full changelog for Wiiengine v1.5 below.&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Program improvements:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;Support added to load/save program configuration.&lt;/li&gt;&lt;li&gt;Support added for usb mass storage: You can use ROMS from USB and SD devices using the [SD] or [USB] entries to change the device.&lt;/li&gt;&lt;li&gt;Improvements in &lt;a href="http://wii.qj.net/tags/libfat/5923" id="tag" title="FAT library for the DS and GBA"&gt;LIBFAT&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;Audio mixer optimized to avoid the overload of the Sound Interrupt Vector.&lt;/li&gt;&lt;li&gt;Support added for &lt;a href="http://wii.qj.net/tags/gamecube/308" id="tag" title="Nintendo gaming platform"&gt;Gamecube&lt;/a&gt; Controller.&lt;/li&gt;&lt;li&gt;Improvements in auto-fire and the strategy to assign the pads. Corrected a bug in pad.c (libogc) that cause a problem with pads unpluggeds (see the source code in 'libogc' in the release)&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;&lt;a href="http://wii.qj.net/tags/emulation/9238" id="tag" title=""&gt;Emulation&lt;/a&gt; improvements:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;Support added for Gamecube Controller.&lt;/li&gt;&lt;li&gt;Changes in the PAD priority allocation : From Intelligent mode, Gamecube Controllers number have the preference over &lt;a href="http://wii.qj.net/tags/wiimote/243" id="tag" title="Wii controller"&gt;Wiimote&lt;/a&gt; pad. From Direct mode you can use Wiimotes and Gamecubes controllers simultaneously when they have the same index number (for example, you can use Wiimote 1 and GC Controller 1 simultaneously for the player 1, but you can unplug the GC Controller and plug as Controlle 2 to use for the player 2 if you want). I hope you understand to me : .&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;CDROM:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;Support added for .bin CD Datas: Now you can use .&lt;a href="http://wii.qj.net/tags/iso/286" id="tag" title=""&gt;iso&lt;/a&gt; (2048 bytes/sector) or .bin (2352 bytes/sector)&lt;/li&gt;&lt;li&gt;Support added for .hcd (bincuesplit have support to extract in this format)&lt;/li&gt;&lt;li&gt;Optimized the CD audio player.&lt;/li&gt;&lt;li&gt;Added one option to save the sound state with precision(no more tracks starting from the begining when you load the .sav from the news saves)&lt;/li&gt;&lt;li&gt;Improvements to avoid the track repetition from the begining for one shot tracks.&lt;/li&gt;&lt;li&gt;Corrected the LBA problem that cause the sound advanced in two seconds.&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;Bincuesplit:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;Improvements in the track extraction method using two methods to compare the .CUE INDEX position datas with the real position of the .bin&lt;/li&gt;&lt;li&gt;Added the possibility to extract the game datas to .bin (by default .iso)&lt;/li&gt;&lt;li&gt;Added the possibility to create .hcd (by default .toc)&lt;/li&gt;&lt;li&gt;Released the source code under GPL Version 2 License&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;Download: &lt;a title="Download WiiEngine v1.5" href="http://dl.qj.net/Wiiengine-1.5-Wii-Homebrew/pg/12/fid/24168/catid/526"&gt;&lt;span style="font-weight: bold;"&gt;Wiiengine v1.5&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Wii-Homebrew-Wiiengine-1-4/pg/49/aid/123909"&gt;&lt;span title="Wii Homebrew - Wiiengine 1.4" style="font-style: italic;"&gt;Wii Homebrew - Wiiengine 1.4&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://www.qj.net/Wiiengine-1-2-PC-engine-homebrew-emulator-for-the-Wii/pg/49/aid/123830"&gt;&lt;span title="Wiiengine 1.2 - PC engine homebrew emulator for the Wii" style="font-style: italic;"&gt;Wiiengine 1.2 - PC engine homebrew emulator for the Wii&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=PwTZ3W"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=PwTZ3W" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=NYolM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=NYolM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=Hc7TM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=Hc7TM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=w5FBM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=w5FBM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409792684" height="1" width="1"/&gt;</description>
        <dc:creator>Karl B.</dc:creator>
	<dc:date>2008-10-02T18:03:45-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Wii-homebrew-Wiiengine-v1-5-PC-Engine-emulator/pg/49/aid/124580</feedburner:origLink></item>
	<item>
	<title><![CDATA[Confirmed: GameCube Metroid Prime, Pikmin, etc enhanced for Wii]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409609949/124569</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Confirmed-GameCube-Metroid-Prime-Pikmin-etc-enhanced-for-Wii/pg/49/aid/124569]]></guid>
	<comments><![CDATA[http://wii.qj.net/Confirmed-GameCube-Metroid-Prime-Pikmin-etc-enhanced-for-Wii/pg/49/aid/124569#comments]]></comments>
        <description>&lt;a title="Nintendo DSi won't arrive in North America until next year; more DS and Wii for holidays" href="http://ds.qj.net/Nintendo-DSi-won-t-arrive-in-North-America-until-next-year-more-DS-and-Wii-for-holidays/pg/49/aid/124561"&gt;&lt;img alt="Metroid Prime - Image 1" title="Metroid Prime - Image 1" src="http://img.qj.net/uploads/articles_module/124569/metroid-prime-3.png?643619" style="cursor: pointer;" align="right"&gt;New DS&lt;/a&gt;, check. &lt;a title="Nintendo: future Wii software can be downloaded to SD card" href="http://wii.qj.net/Nintendo-future-Wii-software-can-be-downloaded-to-SD-card/pg/49/aid/124564"&gt;Storage solution for Wii&lt;/a&gt;, check. &lt;a href="http://wii.qj.net/tags/gamecube/308" id="tag" title="Nintendo gaming platform"&gt;GameCube&lt;/a&gt; games for the Wii? Uber check!&lt;br&gt;&lt;br&gt;Announced during today's Nintendo press conference is Wii de Asobu  Selection. It's a new line of Nintendo releases, taking their  first-party titles from the GameCube and bringing them over to the Wii.&lt;br&gt;&lt;br&gt;No, they're not just re-releasing them as they were in the GameCube! Nintendo is enhancing their previous GameCube games and giving them &lt;a href="http://wii.qj.net/tags/wiimote/243" id="tag" title="Wii controller"&gt;Wiimote&lt;/a&gt; support, kinda like what &lt;a href="http://wii.qj.net/tags/capcom/107" id="tag" title="Game Developer"&gt;Capcom&lt;/a&gt; did for &lt;a href="http://wii.qj.net/category/Resident-Evil-4-Wii-Edition/cid/3730"&gt;&lt;span title="Wii - Resident Evil 4: Wii Edition" style="font-style: italic;"&gt;Resident Evil 4: Wii Edition&lt;/span&gt;&lt;/a&gt;.&lt;br&gt;&lt;br&gt;So far, there's no word about any release outside of &lt;a href="http://wii.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt;, but for now the confirmed titles to be released under the Wii de Asobu Selection (which, btw, directly translates to "Play on the Wii Selection") are the following:&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://wii.qj.net/tags/donkey-kong/1206" id="tag" title=""&gt;Donkey Kong&lt;/a&gt; Jungle Beat (to be released on December 11, 2008)&lt;/li&gt;&lt;li&gt;Pikmin (December 25, 2008)&lt;/li&gt;&lt;li&gt;Chibi Robo (2009)&lt;br&gt;&lt;/li&gt;&lt;li&gt;Pikmin 2 (2009)&lt;/li&gt;&lt;li&gt;Mario Tennis GC (2009)&lt;/li&gt;&lt;li&gt;&lt;a href="http://wii.qj.net/tags/metroid/2604" id="tag" title="classic and popular Nintendo game franchise"&gt;Metroid&lt;/a&gt; Prime (2009)&lt;/li&gt;&lt;li&gt;Metroid Prime 2: Dark Echoes (2009)&lt;/li&gt;&lt;/ul&gt;Sweet. Now the entire &lt;span style="font-style: italic;"&gt;Metroid Prime&lt;/span&gt; trilogy is playable with the Wiimote (let's hope they make the controls work as seamless as &lt;a href="http://wii.qj.net/category/Metroid-Prime-3-Corruption/cid/1774"&gt;&lt;span title="Wii: Metroid Prime 3: Corruption" style="font-style: italic;"&gt;Corruption&lt;/span&gt;&lt;/a&gt;'s controls). And let's hope they bring &lt;span style="font-style: italic;"&gt;Wind Waker&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Super Mario Sunshine&lt;/span&gt; too.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li style="font-style: italic;"&gt;&lt;a title="Nintendo debunks Metroid Prime Trilogy for Wii rumor" href="http://wii.qj.net/Nintendo-debunks-Metroid-Prime-Trilogy-for-Wii-rumor/pg/49/aid/119085"&gt;Nintendo debunks Metroid Prime Trilogy for Wii rumor&lt;/a&gt;&lt;/li&gt;&lt;li style="font-style: italic;"&gt;&lt;a title="Rumor - Metroid Prime Trilogy headed for the Wii" href="http://wii.qj.net/Rumor-Metroid-Prime-Trilogy-headed-for-the-Wii/pg/49/aid/119049"&gt;Rumor - Metroid Prime Trilogy headed for the Wii&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a style="font-style: italic;" title="Resident Evil Gamecube Wiimake for Japan only" href="http://wii.qj.net/Resident-Evil-Gamecube-Wiimake-for-Japan-only/pg/49/aid/124332"&gt;Resident Evil Gamecube Wiimake for Japan only&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=OIYf4k"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=OIYf4k" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=izsvM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=izsvM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=b2mCM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=b2mCM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=KwVgM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=KwVgM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409609949" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-10-02T13:41:15-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Confirmed-GameCube-Metroid-Prime-Pikmin-etc-enhanced-for-Wii/pg/49/aid/124569</feedburner:origLink></item>
	<item>
	<title><![CDATA[Nintendo UK: no Wii or DS price cuts before Christmas]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409585806/124568</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Nintendo-UK-no-Wii-or-DS-price-cuts-before-Christmas/pg/49/aid/124568]]></guid>
	<comments><![CDATA[http://wii.qj.net/Nintendo-UK-no-Wii-or-DS-price-cuts-before-Christmas/pg/49/aid/124568#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Nintendo UK: No price cuts before Christmas - Image 1" title="Nintendo UK: No price cuts before Christmas - Image 1" src="http://img.qj.net/uploads/articles_module/124568/ninds-2.jpg?191312" style="cursor: pointer; margin-bottom: 3px;" align="" border="0"&gt;&amp;nbsp;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Despite ramping up supplies for the DS and the Wii &lt;a title="Nintendo DSi won't arrive in North America until next year; more DS and Wii for holidays" href="http://www.qj.net/Nintendo-DSi-won-t-arrive-in-North-America-until-next-year-more-DS-and-Wii-for-holidays/pg/49/aid/124561"&gt;for the holidays&lt;/a&gt;, and  despite the Xbox 360 Arcade now being cheaper than the Wii, it seems  Nintendo still won't be introducing a price cut for either one in time for &lt;a href="http://wii.qj.net/tags/christmas/99" id="tag" title="December 25, a Christian holiday"&gt;Christmas&lt;/a&gt;.&lt;br&gt;&lt;br&gt;What a surprise. Next they'll be saying they'll make another &lt;span style="font-style: italic;"&gt;Mario &lt;/span&gt;game.&lt;br&gt;&lt;br&gt;This news comes from Nintendo's &lt;a href="http://wii.qj.net/tags/uk/4320" id="tag" title="United Kingdom"&gt;UK&lt;/a&gt; boss &lt;a href="http://wii.qj.net/tags/david-yarnton/284" id="tag" title="Nintendo UK boss"&gt;David Yarnton&lt;/a&gt;, following the press conferences Nintendo held in &lt;a href="http://wii.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt; and in &lt;a href="http://wii.qj.net/tags/north-america/2901" id="tag" title="a continent in the Earth's northern hemisphere and almost fully in the western hemisphere"&gt;North America&lt;/a&gt;. Yarnton explains the decision not to cut the price saying: "In terms of Nintendo  s business, we feel that Wii and Nintendo DS already represent great value for money."&lt;br&gt;&lt;br&gt;In case you missed it, he just said that they're still selling like hotcakes, so they don't need a price cut.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="Sony on Xbox 360 price cuts: meh" href="http://www.qj.net/Sony-on-Xbox-360-price-cuts-meh/pg/49/aid/123714"&gt;&lt;span style="font-style: italic;"&gt;Sony on Xbox 360 price cuts: meh&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Ultracheap: Microsoft slashes Xbox 360 prices, Arcade going for US  199" href="http://www.qj.net/Ultracheap-Microsoft-slashes-Xbox-360-prices-Arcade-going-for-US-199/pg/49/aid/123678"&gt;&lt;span style="font-style: italic;"&gt;Ultracheap: Microsoft slashes Xbox 360 prices, Arcade going for US  199&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=PHYYlL"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=PHYYlL" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=tHkoM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=tHkoM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=7ajnM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=7ajnM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=AWKjM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=AWKjM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409585806" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-02T13:12:10-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Nintendo-UK-no-Wii-or-DS-price-cuts-before-Christmas/pg/49/aid/124568</feedburner:origLink></item>
	<item>
	<title><![CDATA[Wii storage solution: future software can be downloaded to SD card]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409585807/124564</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Wii-storage-solution-future-software-can-be-downloaded-to-SD-card/pg/49/aid/124564]]></guid>
	<comments><![CDATA[http://wii.qj.net/Wii-storage-solution-future-software-can-be-downloaded-to-SD-card/pg/49/aid/124564#comments]]></comments>
        <description>&lt;img alt="Nintendo Press Conference - Image 1" title="Nintendo Press Conference - Image 1" src="http://img.qj.net/uploads/articles_module/124564/sd-card-2.jpg?275154" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0"&gt;During Nintendo's press conference in &lt;a href="http://wii.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt;, and later on in their press conference in the US, they announced that future Wii software from the shopping channel can be downloaded to the SD card.&lt;br&gt;&lt;br&gt;That means we don't have to re-download stuff everytime we have to delete something to free up space. But it still drives me bonkers to think that they waited all this time before they acknowledged the need for this feature. &lt;br&gt;&lt;br&gt;Wonder if advances in Wiibrew had anything to do with it. The community has long since been able to transfer WAD files to and from the Wii and the SD card. The question though, is how Ninty plans to regulate these transfers, what with the issue of &lt;a href="http://wii.qj.net/tags/piracy/4518" id="tag" title="software hoarding, copyright infringement"&gt;piracy&lt;/a&gt; and all.&lt;br&gt;&lt;br&gt;Now if only they'd give support for a hard drive.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/nintendo/Nintendo_future_Wii_software_can_be_downloaded_to_SD_card" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" scrolling="no" width="55" align="right" frameborder="0" height="82"&gt;&lt;/iframe&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a problem="" mainstream="" title="Reggie Fils-Aime: Wii's limited storage now a " href="http://wii.qj.net/Reggie-Fils-Aime-Wii-s-limited-storage-now-a-mainstream-problem-/pg/49/aid/122531"&gt;&lt;span style="font-style: italic;"&gt;Reggie Fils-Aime: Wii's limited storage now a "mainstream problem"&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a register="" t="" doesn="" simply="" card="" sd="" the="" title="Wii problem: " href="http://wii.qj.net/Wii-problem-the-SD-card-simply-doesn-t-register-/pg/49/aid/72714"&gt;&lt;span style="font-style: italic;"&gt;Wii problem: "the SD card simply doesn't register"&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="WAD Manager v1.1 - now with USB mass drive support" href="http://wii.qj.net/WAD-Manager-v1-1-now-with-USB-mass-drive-support/pg/49/aid/120849"&gt;&lt;span style="font-style: italic;"&gt;WAD Manager v1.1 - now with USB mass drive support&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Wii homebrew developments reveal SD Card DOL loader - SDLoader for Wii" href="http://wii.qj.net/Wii-homebrew-developments-reveal-SD-Card-DOL-loader-SDLoader-for-Wii/pg/49/aid/115681"&gt;&lt;span style="font-style: italic;"&gt;Wii homebrew developments reveal SD Card DOL loader - SDLoader for Wii&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=BLKRuq"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=BLKRuq" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=qpcUM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=qpcUM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=xgEjM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=xgEjM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=Nn9DM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=Nn9DM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409585807" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-02T12:00:43-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Wii-storage-solution-future-software-can-be-downloaded-to-SD-card/pg/49/aid/124564</feedburner:origLink></item>
	<item>
	<title><![CDATA[Nintendo DSi won't arrive in North America until next year; more DS and Wii for holidays]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409516222/124561</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Nintendo-DSi-won-t-arrive-in-North-America-until-next-year-more-DS-and-Wii-for-holidays/pg/49/aid/124561]]></guid>
	<comments><![CDATA[http://wii.qj.net/Nintendo-DSi-won-t-arrive-in-North-America-until-next-year-more-DS-and-Wii-for-holidays/pg/49/aid/124561#comments]]></comments>
        <description>&lt;a href="http://img.qj.net/uploads/articles_module/124561/dsi-2_qjgenth.jpg?211111" rel="lightbox[article124561]" title="DSi 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/124561/dsi-2.jpg 3F211111 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"&gt;&lt;img style="margin-bottom: 3px; margin-left: 3px;" alt="DSi - Image 1" title="DSi - Image 1" src="http://img.qj.net/uploads/articles_module/124561/dsi-2_qjgenth.jpg?211111" align="right" border="0"&gt;&lt;/a&gt;Nintendo's press conference in &lt;a href="http://wii.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo"&gt;Japan&lt;/a&gt; yesterday &lt;a title="Nintendo Japan Conference: Nintendo DSi unveiled" href="Nintendo-Japan-Conference-Nintendo-DSi-unveiled/pg/49/aid/124551"&gt;left everyone in a frenzy over the new DSi&lt;/a&gt;.  Now Ninty's press conference in the US might also get gamers in a  frenzy, but not for the same reason.&lt;br&gt;&lt;br&gt;It's been announced that the &lt;a href="http://wii.qj.net/tags/dsi/14332" id="tag" title="PSP homebrew developer"&gt;DSi&lt;/a&gt;  model won't leave Japan's shores until "well into" 2009. It seems that for the rest of 2008, the DSi is "strictly Japan-related."&lt;br&gt;&lt;br&gt;On the brighter side of life, it seems that Nintendo will be shipping out more units of both the Wii and the DS for the rest of the year. "Dramatically more."&lt;br&gt;&lt;br&gt;While those who haven't been able to grab a Wii yet (after close to two years since its launch, how unlucky for you) will stand a greater chance to get one for the holidays, the increase of DS units just feels too much like they're clearing shelves in preparation for the DSi.&lt;br&gt;&lt;br&gt;I expect the DS won't be so popular during the holidays among the more informed gamers who know the DSi is coming.&lt;br&gt;&lt;br&gt;&lt;span style="font-style: italic;"&gt;Thanks to ISOHaven for sending in the heads up!&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px; font-weight: bold;"&gt;&lt;br style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;Related Articles:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="New Nintendo DS mp3-camera: neither confirmed nor denied" href="http://ds.qj.net/New-Nintendo-DS-mp3-camera-neither-confirmed-nor-denied/pg/49/aid/124419"&gt;&lt;span title="New Nintendo DS mp3-camera: neither confirmed nor denied" style="font-style: italic;"&gt;New Nintendo DS mp3-camera: neither confirmed nor denied&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=QC2Nqe"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=QC2Nqe" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=tRJnM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=tRJnM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=oLrTM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=oLrTM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=QLycM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=QLycM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409516222" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-02T11:41:59-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Nintendo-DSi-won-t-arrive-in-North-America-until-next-year-more-DS-and-Wii-for-holidays/pg/49/aid/124561</feedburner:origLink></item>
	<item>
	<title><![CDATA[Take-Two reaffirms strong position: 'we're still made of win, yknow']]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409413686/124557</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/Take-Two-reaffirms-strong-position-we-re-still-made-of-win-yknow-/pg/49/aid/124557]]></guid>
	<comments><![CDATA[http://wii.qj.net/Take-Two-reaffirms-strong-position-we-re-still-made-of-win-yknow-/pg/49/aid/124557#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="GTA4 - Image 1" title="GTA4 - Image 1" src="http://img.qj.net/uploads/articles_module/124557/gta4-niko-cars.jpg?349085" style="cursor: pointer;" align=""&gt;&lt;br&gt;&lt;/p&gt;&lt;br&gt;It's been a tough couple of months for &lt;a href="http://wii.qj.net/tags/take-two-interactive/5085" id="tag" title="an American publisher, developer, and distributor of video and computer games and video game peripherals"&gt;Take-Two Interactive&lt;/a&gt;. Ever since EA revealed their plans of wanting to take over T2, it's been nothing but a test of patience for both companies. And what happened when the whole acquisition offer ended up in a stalemate? Both Take-Two and EA's stock shares plummeted.&lt;br&gt;&lt;br&gt;So today, T2's busy with damage control. They just published a press release to reaffirm to everyone (most especially investors) that they're still a strong company and will remain an independent company.&lt;br&gt;&lt;br&gt;The following quote comes from T2 Chairman &lt;a href="http://wii.qj.net/tags/strauss-zelnick/13496" id="tag" title="Take-Two Interactive Chairman"&gt;Strauss Zelnick&lt;/a&gt; after reviewing their company's strategic alternatives:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;Take-Two  s Board of Directors and management have a clear mandate from stockholders to maximize value. We are strongly positioned creatively, financially and competitively to benefit from the opportunities we see in the fastest growing segment of the entertainment industry. Our management and outstanding and talented employees have maintained an unwavering focus on our products and our business through this lengthy strategic review process and we are confident in our prospects. We remain focused on maximizing value for stockholders and are executing on our business strategies in a determined manner&lt;/p&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;&lt;br&gt;&lt;/p&gt;Meanwhile, CEO Ben Feder had this to say as well:&lt;br&gt;&lt;br&gt;&lt;p style="padding-left: 40px; padding-right: 40px;"&gt;Take-Two  s recent performance demonstrates our potential to create value for the long term. We have delivered solid financial results and expanded our portfolio of leading titles, which includes the powerful &lt;a title="PS3 - Grand Theft Auto 4" href="http://ps3.qj.net/r.php?/Grand-Theft-Auto-4/cid/1747"&gt;&lt;span style="font-style: italic;"&gt;Grand Theft Auto&lt;/span&gt;&lt;/a&gt; franchise, as well as 15 other wholly owned brands with sales of more than one million units each. Our strong cash position - with no debt and an undrawn &amp;#36;140 million credit facility - gives us the financial flexibility to continue to do what we do best: innovate and create the great games that our customers have come to expect.&lt;/p&gt;&lt;br&gt;Boring corporate stuff, huh? Well, in a nutshell, that'd be: "we haven't let you down before, we won't let you down in the future; please buy stocks from us." Which I believe is pretty reasonable.&lt;br&gt;&lt;br&gt;Their lineup of games for next year looks strong enough for an independent studio (&lt;span style="font-style: italic;"&gt;BioShock 2&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Borderlands&lt;/span&gt;, and the PC version of &lt;span style="font-style: italic;"&gt;GTA4&lt;/span&gt; to name a few). That and, just yesterday, we saw T2 ranked pretty high on Game Developer mag's Top 20 list of publishers.&lt;br&gt;&lt;br&gt;So, for a company trying to keep itself independent, they've got enough mad skillz to stay at pace with the other major players like &lt;a href="http://wii.qj.net/tags/sony/880" id="tag" title="Father of PlayStation"&gt;Sony&lt;/a&gt;, Nintendo, MS, and yes, even EA.&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Related articles:&lt;/span&gt;&lt;br&gt;&lt;ul style="font-style: italic;"&gt;&lt;li&gt;&lt;a title="Nintendo ranks first on Game Developer's Top 20 Publishers list" href="http://ps3.qj.net/Nintendo-ranks-first-on-Game-Developer-s-Top-20-Publishers-list/pg/49/aid/124530"&gt;Nintendo ranks first on Game Developer's Top 20 Publishers list&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Take-Two Interactive - confirmed games for next year, Midnight Club: LA delayed" href="http://www.qj.net/Take-Two-Interactive-confirmed-games-for-next-year-Midnight-Club-LA-delayed/pg/49/aid/123720"&gt;Take-Two Interactive - confirmed games for next year, Midnight Club: LA delayed&lt;/a&gt;&lt;br&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Grand Theft Stock Shares: Take-Two, EA shares plummet" href="http://www.qj.net/Grand-Theft-Stock-Shares-Take-Two-EA-shares-plummet/pg/49/aid/124005"&gt;Grand Theft Stock Shares: Take-Two, EA shares plummet&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a title="Electronic Arts ends talks with Take-Two: merger no go" href="Electronic-Arts-ends-talks-with-Take-Two-merger-no-go/pg/49/aid/123993"&gt;Electronic Arts ends talks with Take-Two: merger no go&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=Vwh5GL"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=Vwh5GL" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=CieeM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=CieeM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=JOwbM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=JOwbM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=IqEzM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=IqEzM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409413686" height="1" width="1"/&gt;</description>
        <dc:creator>Gino D.</dc:creator>
	<dc:date>2008-10-02T09:42:31-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/Take-Two-reaffirms-strong-position-we-re-still-made-of-win-yknow-/pg/49/aid/124557</feedburner:origLink></item>
	<item>
	<title><![CDATA[GeeXboX v0.1alpha3: optional vsync, update to MPlayer r27630, more]]></title>
        <link>http://feeds.feedburner.com/~r/qj/wii/~3/409413687/124558</link>
	<guid isPermaLink="false"><![CDATA[http://wii.qj.net/GeeXboX-v0-1alpha3-optional-vsync-update-to-MPlayer-r27630-more/pg/49/aid/124558]]></guid>
	<comments><![CDATA[http://wii.qj.net/GeeXboX-v0-1alpha3-optional-vsync-update-to-MPlayer-r27630-more/pg/49/aid/124558#comments]]></comments>
        <description>&lt;p style="text-align: center;"&gt;&lt;img alt="Homebrew - GeeXboX v0.1alpha3 - Image 1" title="Homebrew - GeeXboX v0.1alpha3 - Image 1" src="http://img.qj.net/uploads/articles_module/124558/geexbox-2.jpg?674223" style="cursor: pointer; margin-bottom: 3px;" align="" border="0"&gt;&amp;nbsp;&lt;br&gt;&lt;/p&gt;&lt;br&gt;Wiibrew developer &lt;a href="http://wii.qj.net/tags/farter/15629" id="tag" title="homebrew developer"&gt;farter&lt;/a&gt; has released a major update to GeeXboX, a &lt;a href="http://wii.qj.net/tags/media-player/1973" id="tag" title=""&gt;media player&lt;/a&gt; for the Wii  that supports all audio and video formats that MPlayer does (even  rmvb!). It sports an impressive list of features, including USB storage, &lt;a href="http://wii.qj.net/tags/ethernet/5885" id="tag" title=""&gt;ethernet&lt;/a&gt;, an &lt;a href="http://wii.qj.net/tags/image-viewer/10786" id="tag" title="DS homebew application for viewing photos"&gt;image viewer&lt;/a&gt;, netstreaming, an http/telnet/ft server, and more.&lt;br&gt;&lt;br&gt;This new version has several new features, and has been updated to MPlayer r27630. Some of the more notable new features are extended subtitle support, and on-the-fly aspect ratio change. Here's the changelog:&lt;br&gt;&lt;ul&gt;&lt;li&gt;Implementation of optional 'vsync' to improve screen tearing in certain cases  &lt;/li&gt;&lt;li&gt;Support for on-the-fly aspect ratio change  &lt;/li&gt;&lt;li&gt;Fixed DVD-VIDEO aspect ratio error when switching between menu and movie  &lt;/li&gt;&lt;li&gt;Disabling libass to fix lagging and freezing caused by text subtitles  &lt;/li&gt;&lt;li&gt;Disabling colored spu to fix DVD-VIDEO/vobsub subtitile display  &lt;/li&gt;&lt;li&gt;Support for vobsub subtitles in rar archive format  &lt;/li&gt;&lt;li&gt;Support for optionally lowering subtitles into blackbars  &lt;/li&gt;&lt;li&gt;Fixed subtitle charset conversion  &lt;/li&gt;&lt;li&gt;Update to MPlayer r27630  &lt;/li&gt;&lt;/ul&gt;Download: &lt;a title="GeeXboX v0.1alpha3" href="http://dl.qj.net/GeeXboX-v0.1alpha3-Wii-Homebrew/pg/12/fid/24142/catid/526"&gt;&lt;span style="font-weight: bold;"&gt;GeeXboX v0.1alpha3&lt;/span&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;hr style="width: 100 ; height: 2px;"&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Previous version:&lt;/span&gt;&lt;br&gt;&lt;ul&gt;&lt;li&gt;&lt;a title="GeeXboX v0.1alpha2: Wiimote refinements, kernel patch update" href="http://www.qj.net/GeeXboX-v0-1alpha2-Wiimote-refinements-kernel-patch-update/pg/49/aid/123047"&gt;&lt;span style="font-style: italic;"&gt;GeeXboX v0.1alpha2: Wiimote refinements, kernel patch update&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;br&gt;&lt;br&gt;
&lt;p&gt;&lt;a href="http://feeds.feedburner.com/~a/qj/wii?a=Z5l8QB"&gt;&lt;img src="http://feeds.feedburner.com/~a/qj/wii?i=Z5l8QB" border="0"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=3ZzJM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=3ZzJM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=yxtlM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=yxtlM" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.feedburner.com/~f/qj/wii?a=SpANM"&gt;&lt;img src="http://feeds.feedburner.com/~f/qj/wii?i=SpANM" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/qj/wii/~4/409413687" height="1" width="1"/&gt;</description>
        <dc:creator>Isaac C.</dc:creator>
	<dc:date>2008-10-02T09:26:31-07:00</dc:date>
	<feedburner:origLink>http://wii.qj.net/GeeXboX-v0-1alpha3-optional-vsync-update-to-MPlayer-r27630-more/pg/49/aid/124558</feedburner:origLink></item>
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