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The THQ Gamers' Day 08 sure is making the most out of the event by promoting their upcoming titles. de Blob (Wii, DS) is one of them, and that's why we got three videos for you guys to watch. Remember, the operative terms for this title are "color" and "revolution". Join in on the fray by heading to the full article. |
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Up for a platformer title for the Nintendo Wii and DS that's not more of the same? Then heads up as we give you more screenshots of THQ's de Blob, an upcoming title that's all about painting the town red - or blue, or violet, or yellow, or any other color in the pretty and fanciful rainbow (of colors). Check them out in the full article. |
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Here comes another blob of goodness for Nintendo Wii fans in the form of video games for de Blob. The game is being handled by the studio Blue Tongue Entertainment and will be published by THQ. Scheduled release date is some time this February.We have for you two new videos of de Blob showing gameplay, allowing you to become more familiar with the title before its actual release. You can watch the videos by clicking the " read more" link below. |
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The character art are just after the jump! |
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Paint the town red - or any other color you might prefer - with what could be the most creative (and most fun-looking) upcoming title from THQ to date, de Blob for the Nintendo Wii. We get you the inside info straight from the developers' mouth in this video interview of the game that lets you bounce around and make a virtual Picasso painting of an entire city, if you're that artistically inclined.
In this video interview, we get to learn from game producer Nick Hagger that de Blob is actually being made by none other than an Australian games development team, who was so impressed by the original demo that they decided to make it into a full-blown, next-gen title. If you remember, the exact idea for de Blob came from a group of students studying in the Ultrecht School of Arts - and it was THQ who's now helping them get their vision digitized and experienced by Wii owners worldwide. This should serve as a wake-up call for the more creative lot in our generation - it's not that far-off to have your unique idea being noticed by a big developer or two, you just need to keep churning 'em out. Updates as we get them, so enjoy the video! |
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What began as a project developed by students at the Utrecht School of Arts could turn out to be a console's next big thing. de Blob has been licensed by THQ and announced for release for the DS and Wii. |
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By way of press wire, game publisher THQ is officially announcing that de Blob is indeed being readied for release not only for the Nintendo Wii, but the DS as well. And no, there's no spelling error - the company's decided to keep the original Dutch name instead of its English translation "The Blob."Naming details aside, THQ has also explained the game's story. Players will take the form of a giant paint blob whose task is to explore, liberate and revitalize Chroma City, which has been drained of all color by the evil I.N.K.T. (inked?) Corporation. de Blob's Wii and DS versions are both expected to make use of each console's unique control style. In line with this official announcement, THQ's executive Vice President Kelly Flock had this to say: In the spirit of some of Nintendo's most innovative properties, de Blob's simple game mechanic will be fun and easy for core and casual gamers to learn and reveal unbelievably addicting levels of depth and complexity as they progress through the game. We look forward to unveiling de Blob at next week's E3 press event. Expect de Blob to be available some time in February next year. As a brief history snippet, de Blob was originally conceived by nine students studying Game Design & Development at Utrecht University's School of the Arts in the Netherlands. The game was originally meant to convey how they thought the Utrecht railroad station area would look in 10 years. The blob featured in the game, as strange as it may sound, is currently Utrecht city's mascot. |
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