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Have you ever wondered why Geometry Wars: Galaxies found its way to the Nintendo Wii and DS? What's the Nintendo Wii-DS link actually for? Sierra senior producer Sierra Entertainment">Roger Carpenter has the answer to that and other questions, right after the jump. |
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Sierra Entertainment has just sent out a press wire announcing that they will be launching Geometry Wars: Galaxies for the Nintendo Wii and DS in the UK by next year. Both ports are reportedly going to be given the same release date, as compared to the U.S. ports that will be launching a couple of days apart. More details for Geometry Wars: Galaxies' UK release are available in the full article. |
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Publisher Sierra Entertainment sends out word that Kuju Entertainment's Geometry Wars: Galaxies for Nintendo DS and Wii
has just hit gold status thereby making it ready for mass production.
Sierra is also announcing that the game will be available beginning
November 20 for Wii and on November 27 for DS.The full article awaits after the jump! |
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Here are a few more Geometry Wars: Galaxies (DS, Wii) assets for you guys. The first is a video, which you can check out below, and after the jump are a bunch of new screenshots of the game.
The "Blast" video below features some frenetic shooting action and a veritable rain of ammo as whoever is playing makes mincemeat of approaching enemies. The video shows what looks like two stages of the game: the first one is set in a hexagonal area while the second is in a square area. The screenshots are mode of the same action sequences, only this time they're stationary. Still, check 'em out. Geometry Wars: Galaxies from Sierra and Kuju Entertainment is slated for a fall release. Check out the screenshots behind the Full Article link! |
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Geometry Wars: Galaxies (DS, Wii) might feature the addition of stages and bosses to the popular Geometry Wars: Retro Evolved gameplay, but apparently, the bottom line is not about progression. It's still all about the high scores.That's what Roger Carpenter, Sierra Entertainment's producer for Geometry Wars: Galaxies, revealed in a recent interview with Modojo. "It's all about score still," said Carpenter. "With the different battles we're just introducing a huge variety into how the game delivers fun." Carpenter also talked a bit about how the team behind Geometry Wars: Galaxies handled the addition of saving and the game's currency system without lessening the difficulty. Here's Carpenter's explanation: It's quite well publicized now but we've created a Galaxy, full of solar systems and planets. Each planet is an infinitely playable battle, equivalent to the original Retro Evolved if you like. Saving happens every time a game state changes, usually at the end of a battle or when you get a high score. The currency system in the game determines how the game unlocks before you, so difficulty is handled through that. You can replay any battle as many times as you like, thats part of the Geometry Wars formula. If you're worried about save points on a short journey or such like with the DS, typical games last minutes or 10's of minutes rather than hours. Of course we hope that some players will last hours on battles but we'd be honestly impressed if they did that on tram ride. For the full interview, click on the Read Link below. Geometry Wars: Galaxies is currently slated for release in the fall. |
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Hot angle-on-angle action from the game named after a particularly-difficult subject matter of Math, Geometry Wars: Galaxies, headed for you in this screenshot-and-video update. We get you a close encounter with the euphoric-looking shooter that makes a lot of students, yours truly included, wish that Geometry was just as fun. In the video, we're treated to a minute of bullet-riddled gameplay that reminds one of those Japanese curtain fire shooters you see in arcades - the ones tucked away in the corners. Your opponents doesn't seem to be shooting back, of course, but with a lot of things happening on the screen, they very well could be. What's noticeable, though, is how smooth it plays, as well as how the background music compliments the frenetic bullet hell action. Nice. Updates about Vivendi's Geometry Wars: Galaxies (DS, Wii)as we get them. For now, enjoy the video and screenshots. |
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Definitely a step up and in the right direction for the arcade shooter, Geometry Wars Galaxies is anything but the US$ 5 offering on Xbox Live. After a lengthy hands-on and an interview with Sierra's Roger Carpenter, Game Informer discovered that the game would offer fans a lot more than they handled in Geometry Wars. More planets, more content, and a full version of Retro Evolved are just the tip of the iceberg.Although mentioned quite generally before, multiplayer for the Nintendo Wii and Nintendo DS will take full swing this time around. According to senior producer Carpenter, each of the platforms will get an exclusive multiplayer mode but they have yet to be revealed. Leaderboards are planned already at this stage of development and it's been mentioned that Gamespy can support Nintendo's leaderboard offerings. The current build of the game shoves co-op and an AI drone to aid players in the mayhem, but watch out: the developers will be using that as an excuse to amp up the manic gameplay. And those who are worried about adapting to a new control scheme can ease up a bit. Carpenter said, "At this stage we’re not using motion-sensitive functionality, it's all with the sensor bar but all our testing points to the fact that the control method is not a barrier to crazy scores." They believe that the hard-core Geometry Wars players will find comfort in the new control scheme in time, because it offers new control tricks for the pro-shooter. |
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Once intended only to be a mini-game in PGR2, Geometry Wars has now come to age and is getting its own game. If you think the title sounds like something your math teacher made up to make her class sound interesting, you're probably right, but the good news is that the game is more fun than ever and it's headed for release very soon. The gameplay is quite simple: You pilot a claw-shaped craft which fires in different directions across the grid. The main objective is to survive as long as you can and rack up the points. The longer you stay in the game, the more you can score. These screenshots are from the Wii version called Geometry Wars: Galaxies and though they may not look like a lot to behold, the game actually has its old-school charm that can endear it to you with fun and addictive mechanics. The Wii iteration even has a campaign mode to spice everything up. See the rest of the Geometry Wars: Galaxies screens after the jump! |
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Official word from Sierra Entertainment regarding Geometry Wars' Nintendo outing has finally come around. Kuju Entertainment's new Nintendo-exclusive title Geometry Wars: Galaxies, the follow-up for Bizarre Creations' hit XBLA title Geometry Wars: Retro Evolved, has been officially confirmed for the DS and the Wii. Check out screenshots from the Wii version below.
Geometry Wars: Galaxies features an all new mission-based campaign where players face off against waves of alien enemies on new and classic Battle Grids. The game's controls have been optimized for Nintendo systems, allowing gamers to use the Wiimote-Nunchuk controller combo or DS touch screen to execute hotshot moves. Players will also be able to do battle via hot seat, co-op, simultaneous and versus in multiplayer mode. Those that own both the DS and Wii systems can link the game together using Wi-Fi to unlock bonus content. Players can also post their high scores on the Wii's online leader board. No specific release date has been given for Geometry Wars: Galaxies yet, but it'll reportedly be out in the fall. We'll keep you guys posted. |
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Well it's certainly not a sequel, but for Nintendo fans looking to have a taste of Bizarre Creations' Geometry Wars, it's definitely good news. IGN reports that Geometry Wars will be seeing Nintendo DS and Wii iterations in the near future and will be called Geometry Wars: Galaxies.According to their report, the latest issue of "Nintendo Power" first revealed the new game to the public. Instead of being a straight-out port, the game will be expanded, having "extensive single-player and multiplayer modes. In addition, the Wii and DS versions will have unique features related to their gameplay nuances, such as touch screen control and motion-sensing. As an added bonus to Nintendo owners, the original Retro Evolved title will be included in the package as well. Don't that make the wait even sweeter? Kuju Entertainment, the makers of Battalion Wars, will be taking care of development for the game. In the meantime, be patient. The game will be coming out in the fall, and we'll get you more info as it comes. |
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