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Posted Nov 22, 2007 at 12:56PM by Karl B. Listed in: News, Games, Fire Emblem Tags: GameCube
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Fire Emblem: Radiant Dawn - Image 1Here's some good news for those having problems transferring their Fire Emblem: Path of Radiance save files for use in Fire Emblem: Radiant Dawn. Nintendo will reportedly be rolling out fixed Radiant Dawn discs come mid-December. The problem that this fix addresses occurs when gamers try to transfer Easy mode save files from the GameCube title Path of Radiance onto the Wii game Radiant Dawn. More at the full article.

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Posted Nov 06, 2007 at 10:08PM by Nicolo S. Listed in: News, Games, Fire Emblem Tags: Intelligent Systems
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Fire Emblem: Radiant Dawn website - Image 1The official website of Intelligent Systems' Nintendo Wii title Fire Emblem: Radiant Dawn recently went online with plenty of teasers intact. You'll find character profiles, videos, wallpapers, and other details about the upcoming video game. It should be easy to find Fire Emblem: Radiant Dawn on shelves after its November 5 release, but for now, feast on the freshly cooked offering of the website.

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Posted Oct 14, 2007 at 02:24AM by Enrico S. Listed in: Games, Fire Emblem, Screenshots Tags: Intelligent Systems
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Fire Emblem: Radiant Dawn artwork, gameplay and cutscene screenshots - Image 1 


Intelligent Systems and Nintendo's Fire Emblem: Radiant Dawn for the Wii looks like a very interesting game. This tactical role-playing game is the sequel to the Gamecube hit Fire Emblem: Path of Radiance.

Picking up after the three years after the Daenin-Crimea war where King Ashnard was defeated, gamers must lead their troops through the game's 45 chapters. To help you through the different campaigns, this title introduces 27 new characters which effectively bumps up the playable units in the game to 72. If you look closely at the screenshots, you might see some of the new characters in action.

If you plan on picking this game up, Fire Emblem: Radiant Dawn will be released in the U.S. this November 5.

Fire Emblem: Radiant Dawn artwork, gameplay and cutscene screenshots - Image 1 Fire Emblem: Radiant Dawn artwork, gameplay and cutscene screenshots - Image 2 Fire Emblem: Radiant Dawn artwork, gameplay and cutscene screenshots - Image 3 Fire Emblem: Radiant Dawn artwork, gameplay and cutscene screenshots - Image 4

More screenshots at the full article!



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Posted Sep 03, 2007 at 08:29AM by Sally B. Listed in: News, Games, Fire Emblem Tags: Wiimote, GameCube, Nintendo
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Pelleas of Fire Emblem: Radiant Dawn - Image 1We have previously referred to Nintendo Wii's Fire Emblem title as Fire Emblem: Goddess of Dawn, but we just recently found out that Intelligent System's turn-based strategy game is actually called Fire Emblem: Radiant Dawn here in US shores. And that's not the only fresh info we have in store your you, there's still quite a handful.

Players can now foster relationships between characters, which will increase their strength when they fight side-by-side in the battlefield. This will greatly be beneficial, but do take care: if someone dies in the battlefield s/he won't come back, just like in real life.

There will be two main forces in the storyline of Fire Emblem: Radiant Dawn. The new main characters led by Micaiah and Sothe make up the Dawn Brigade, while returning characters Ike, Mist, Shinon, and Rolf among others comprise the Greil Mercenaries. The story will  take a turn once the Dawn Brigade joins with the Greil Mercenaries.

Be forewarned: it's not only Ike and co. who's going to make comeback. Zelgius, or the Black Knight, slips out of Path of Radiance and sneaks into Fire Emblem: Radiant Dawn as one of the main baddies.

Radiant Dawn will have more or less the same gameplay which is well-received in previous Fire Emblem titles, but with other elements such as "Trinity of Magic" that was implemented in the first few titles of the franchise. Also, healing units and untransformed laguz now have the ability to counterattack, even if they cannot initiate an attack.

This strategy game will have 16:9 widescreen support, which is added specifically for the North American version. There is no word whether the widescreen support will be implemented in other regions as well. As for gaming preferences, players have many options to choose from when it comes to the controls: the Wiimote can be used either horizontally or vertically, and support for both the Classic Controller and GameCube Controller are added in as well.

More updates as they come!

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Posted Jul 12, 2007 at 09:30AM by Ryan A. Listed in: Games, Fire Emblem, Screenshots Tags: Japan, Nintendo, Intelligent Systems
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Wii Logo - Image 1


Still coming from E3, here are the newest screenshots for the RPG title Fire Emblem: Goddess of Dawn as provided by Nintendo and developer Intelligent Systems. The images are looking really great.

But despite that, there's still no word about a concrete release date and the game's rumored online capabilities. Fans are really excited about Goddess of Dawn as it is the first RPG strategy title for the Nintendo Wii. True-blue fans of the game have another reason to look forward to it because we will be seeing in this game the return of the cast of The Path of Radiance.

Remaining true to previous iterations, players in this game can use various weapons as well as cast holy magic to enemies. Fire Emblem: Goddess of Dawn has already been released in Japan.

Fire Emblem for Wii - Image 1Fire Emblem for Wii - Image 2Fire Emblem for Wii - Image 3

See the other screenshots after the jump!



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Posted Apr 27, 2007 at 05:10AM by Mabie A. Listed in: Games, Fire Emblem, Artwork Tags: Nintendo
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Character line up for Fire Emblem: Goddess of Dawn - Image 1


We're still sitting on a TBA 2007 release date for Fire Emblem: Goddess of Dawn's North American launch. And while our Japanese counterparts have already been enjoying the RPG title for the Nintendo Wii, we have been enjoying a whole lot of previews, thanks to the video collection we have in our own backyard.

This time around, let's take a closer look at the characters we'll be meeting along adventure's way, through these character artworks for Fire Emblem. So it won't really make our wait go any faster, nor will it magically bring a launch date for us. But hey, it's better than nothing right? Anyway, what's a poor guy to do while waiting? We suggest you check out these artworks, that's what.

Character art for Fire Emblem - Image 1Character art for Fire Emblem - Image 2Character art for Fire Emblem - Image 3Character art for Fire Emblem - Image 4

More character art after the jump!



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Posted Apr 16, 2007 at 01:59AM by Karl B. Listed in: Games, Fire Emblem Tags: Japan, Intelligent Systems, Dengeki
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Fire Emblem: Goddess of Dawn - Image 1


Nintendo's Fire Emblem franchise could be heading into a whole new direction starting with the next game in the series. According to IGN, Nintendo and developer Intelligent Systems recently hinted to Dengeki Wii & DS Style that online components may appear in the next Fire Emblem game.

Nintendo producer Hitoshi Yamagami reportedly told the magazine that his team was "originally considering Wi-Fi compatibility" for the recent Wii title Fire Emblem: Goddess of Dawn. Development towards an online feature for map and unit downloads was undertaken, but balance and technology difficulties kept it out of Goddess of Dawn.

"This would be the first FE for the Wii, so we decided to focus on single player and held back on Wi-Fi," said Yamagami. "However, for the next title, if we have the chance, we'd like to use it."

With Fire Emblem: Goddess of Dawn just recently released in Japan, pretty much everything about the next game in the series is pure speculation, but the thought of having Wi-fi battles in a series that made a name for itself as one of the best single-player strategy games around sure sounds interesting.

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Posted Mar 31, 2007 at 04:07AM by Victor B. Listed in: Videos, Games, Fire Emblem Tags: GameCube, Intelligent Systems
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Are you hankering for more of Intelligent Systems' Fire Emblem the way we are? Well never fear, because Game Videos has even more video of the game for everyone to enjoy.

The video we've got below shows around seven minutes of footage. You'll get to see more RPG action here, enough to make you want even more virtual warring to occur on your Wii. You'll also get some commentary from the folks at Game Videos about the game, mentioning some of the features of the game, as well as the differences (or apparent lack thereof) of this game from its Gamecube iteration.

In any case, who are we stop the gaming masses from enjoying their Wii-enabled Fire Emblem treat. Enjoy the video guys.



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Posted Mar 10, 2007 at 03:06AM by Victor B. Listed in: Videos, Games, Fire Emblem Tags: Intelligent Systems
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War is caused by a failure to communicate. When the lines of diplomacy and tact fail, only the sword remains.

In this new video Siliconera found for Intelligent Systems' Fire Emblem: Goddess of Dawn, we've got the protagonists going head-to-head against a bunch of guards in their very first battle. You'll get to see them swing their weapons, cast holy magic, and fire arrows at the enemy. The vid's a bit long at eight minutes, but there's some exposition at the end, which is admittedly Japanese.

Still, it's worth a look, right? Enjoy the video, alright?



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Posted Mar 03, 2007 at 12:20AM by Rio S. Listed in: Videos, Games, Fire Emblem Tags: Japan, YouTube, Intelligent Systems
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You had been warned... Still there? Thought so.

We found some videos of Fire Emblem: Goddess of Dawn floating on YouTube from axs113. They are cutscenes from the game, which explains the spoiler warning. Ike, the main character of the Path of Radiance, also makes an appearance wielding the legendary Ragnell. An awesome cutscene featuring ike and the rest of the crew in action, saving Lucia from the gallows. Plus another look at the war scene with the human leader going up against one of the Laguz.

Intelligent System's Fire Emblem: Goddess of Dawn has been released in Japan for a while and we're still waiting for announcements. Anyway, we'll keep on the look out while you enjoy the videos! Oh, and we'd appreciate if somebody could translate the dialogue for us as this writer's Nihonggo has gone rusty.



More videos after the jump!



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