Posted Aug 27, 2006 at 12:15AM by Matt A. Listed in: Interviews, The Legend of Zelda: Twilight Princess Tags: Eiji Aonuma, Game Informer
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LinkIt's easy to forget that games made and produced in Japan don't magically get turned into English after they are completed. The process requires a whole team to 'localize' the title, translating text, audio dialogue, and menu systems. Game Informer, a popular gaming magazine, recently conducted an interview with Bill Trinen and Nate Bihldorff of NOA and several other game localizationists from other companies, asking them how they went about doing their job.

In the interview, The Legend of Zelda: Twilight Princess came up in conversation. It was revealed that the localization team has been working very closely with Eiji Aonuma, the man in charge of overseeing the game's development, since before E3 2004. "With Twilight Princess, the depth of story and its connection to past games means that not only does it have twice as much text as Wind Waker, but it includes a fair number of legacy terms that originate in past games, so consistency is a big focus there." When dealing with that much to translate, it is relieving to know the team in constant contact with the man in charge of the project.

Another point of interest was Bill Trinen's speculations relating to the ESRB rating of the game. Trinen says the game will probably end up with a 'T' rating, due to its "more realistic graphics" and use of "scenes and situations that wouldn't have fit in a game like The Wind Waker."

The interview also tells about the localizationists' struggles to translate Japanese into rough 'Engrish,' then finally linguistically bend the words to make the text understandable in English. After reading all about it, you'll have a whole new level of respect for these guys!


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3 Comments


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   by Branden - 2006-08-27
 » loz

Thr Razor Sword. that sword was gay only 100 slashs. i uswed the gold dust and got the better sword. loz: tp is gonna rock its the first game im getting. i wonder what connnections ot will have with ocarina and majoras mask. the big obvious ones is epona (you have to earn her) fishing, and the heavy boots. well thats all i rememebrd.

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   by CSFFlame - 2006-08-27
 » T rating

This is good. Reminds me of OoT because it can have a darker and stronger plot.

WW Ganondorf was a total wuss. :(

   by Monkey (Unregistered) - 2006-08-27
 » Darkness

I am also excited about the dark approach to things. Ocarina of Time combined a bit of fun and carefree elements (when Link was a child) and dark elements (when Link was an adult.) Wind Waker seemed mostly light and fluffy. Hopefully Twilight Princess will take a mostly dark side.



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